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[[File:Alchemy window.png|thumb|In-game window]] | [[File:Alchemy window.png|thumb|In-game window]] | ||
'''Alchemy''' is a crafting mechanic that allows you to turn your [[Alchemy Pouch|collection of herbs]], wild mushrooms, crystals, and monster components into [[potions]], [[elixirs]], [[grenades]], and [[coatings]]. | '''Alchemy''' is a crafting mechanic that allows you to turn your [[Alchemy Pouch|collection of herbs]], wild mushrooms, crystals, and monster components into [[potions]], [[elixirs]], [[grenades]], and [[coatings]]. | ||
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== Basic process == | == Basic process == | ||
Players can access the Alchemy interface by pressing H, when out of combat. | |||
Alchemy can be divided into two different crafting processes: creating [[consumables]] (potions, elixirs, grenades and coatings), and creating [[#Extractions|Alchemical Extracts]] (sublimates, salts, essences, ashes, vitriols and suspensions). | Alchemy can be divided into two different crafting processes: creating [[consumables]] (potions, elixirs, grenades and coatings), and creating [[#Extractions|Alchemical Extracts]] (sublimates, salts, essences, ashes, vitriols and suspensions). | ||