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{{PageSeo | |||
| description = Animated Armour is a Construct in Baldur's Gate 3. It can be disabled by antimagic effects. | |||
| | | image = Animated Armour.jpg | ||
| | }} | ||
}}]] | {{Infobox statistics | ||
| name = Animated Armour | |||
| image = Animated_Armour_Model.png | |||
| imagesize = 0.6 | |||
| race = Animated Armour | |||
| size = Medium | |||
| type = Construct | |||
| armour_class = 18 | |||
| hit_points = 33 | |||
| hit_points_tactician = 42 | |||
| movement_speed_meters = 9 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 40 | |||
| weight_lb = 80 | |||
| str = 14 | |||
| dex = 11 | |||
| con = 13 | |||
| int = 1 | |||
| wis = 3 | |||
| cha = 1 | |||
| immune1 = Poison | |||
| immune2 = Psychic | |||
| feature1_name = Antimagic Susceptibility | |||
| feature1_description = This armour is [[Incapacitated (Condition)|Incapacitated]] by antimagic fields. | |||
| feature2_name = Opportunity Attack | |||
| feature2_description = Automatically attack an enemy moving out of your reach. | |||
| feature3_name = Darkvision | |||
| feature3_description = Can see in the dark up to 12m. | |||
| feature4_name = Extra Attack | |||
| feature4_description = Make an additional free attack after making an unarmed or weapon attack. | |||
}} | |||
'''Animated Armour''' is a [[List_of_Creature_Types#Construct|Construct]] and non-playable [[race]] in ''[[Baldur's Gate 3]]''. They can be found in the [[Arcane Tower]], [[Grymforge]], and at [[Sorcerous Sundries]]. Animated Armour can be disabled by anti-magic effects. | |||
== About == | |||
{{Quote|Suits of magically animated plate armour. Ponderous and persistent, these constructs are often used as guardians.}} | |||
== Named Animated Armours == | |||
* [[Krank]] is [[Lorroakan|Lorroakan's]] Animated Armour servant. | |||
== Animated Armour enemy variants == | |||
* [[Hollow Armour]] | |||
== Tactics == | |||
* Animated Armour can be disabled by a [[Sussur Bloom]], whether it is placed near them or held by a nearby character - the amount of flowers in the [[Underdark]] are enough to disable all the ranged enemies in the [[Bernard]] encounter. | |||
* Due to their low [[Wisdom]] they're subsceptible to [[Wisdom|WIS]] [[Saving throws|Saving Throw]] spells and effects like [[Command]] - since they're constructs some spells like [[Hold Person]] do not apply to them. | |||
* Their weight is pretty low at 40kg/80lb - a character with a minimum of 17 strength can [[Throw|pick up and throw]] them. In the [[Arcane Tower]] and [[Grymforge]] enocunters they can be thrown into the surrounding chasms to instantly take them out. | |||
== | == Gallery == | ||
<gallery heights="250px" mode="packed"> | |||
Animated Armour.jpg|Early Access. | |||
Animated Armor.png|Animated Armour in-game. | |||
| | </gallery> | ||
== | == External links == | ||
{{FRWiki|Animated armor|long}} | |||
[[Category: Constructs]] | |||
[[Category: Non-playable races]] | |||
{{NavCreatures}} |