→Formulas: Added Dexterity modifiers to unarmoured defense calculations, and a † footnote to denote the armor-exclusive nature of such calculations
m (removed "shield bonus" from Unarmoured Defence (Monk)) |
(→Formulas: Added Dexterity modifiers to unarmoured defense calculations, and a † footnote to denote the armor-exclusive nature of such calculations) |
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{{SAI|Unarmoured Defence (Barbarian)}}: | {{SAI|Unarmoured Defence (Barbarian)}}: | ||
: {{InfoBlob|10 + Constitution modifier† + shield bonus + other bonuses and penalties}} | : {{InfoBlob|10 + Constitution modifier† + Dexterity modifier + shield bonus + other bonuses and penalties}} | ||
{{SAI|Unarmoured Defence (Monk)}}: | {{SAI|Unarmoured Defence (Monk)}}: | ||
: {{InfoBlob|10 + Wisdom modifier† + other bonuses and penalties}} | : {{InfoBlob|10 + Wisdom modifier† + Dexterity modifier + other bonuses and penalties}} | ||
== Math == | == Math == | ||
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== Footnotes == | == Footnotes == | ||
{{notelist}} | {{notelist}}† Modifiers are only factored in to Armour Class if *no* armor is worn in the chest, hands, helm, or boots slots.{{NavGameplay}} | ||
{{NavGameplay}} | |||
[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] |