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| '''Arms of Hadar''' is a Conjuration '''[[Spells#1st Level Spells|1st Level Spells]]'''. This spell allows spellcasters to summon dark tendrils and deal Necrotic damage to enemies in an area centered on the caster, preventing them from taking reactions.
| | {{SpellPage |
| | | name = Arms of Hadar |
| | | image = Arms of Hadar Icon.png |
| | | level = 1 |
| | | school = Conjuration |
| | | classes = Warlock |
| | | learns at level 1 = Warlock |
| | | summary = This spell allows the caster to summon dark tendrils and deal Necrotic damage to enemies in an area centered on the caster, preventing them from taking reactions. |
| | | description = Call forth tendrils of dark energy. Targets take {{DamageText|2d6|Necrotic}} damage and can't take {{Action|reaction}}s. |
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| [[Category:Spells]][[Category:Level 1 Spells]]
| | On a successful save, targets only take half damage. |
| | | | action type = action |
| [[File:Arms of Hadar Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| | | attack roll = |
| | title = <div style="font-size:105%; font-family:Georgia;">''"Call forth tendrils of dark energy. Targets take <code><span style="color:#66cc66">2d6 Necrotic damage</span></code> and can't take reactions. On a successful save, targets only take half damage."''</div>
| | | damage = 2d6 |
| ----
| | | damage modifier = Spellcasting |
| <div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|25px]] '''Level 1 Spell Slot'''</div>
| | | damage type = Necrotic |
| ----
| | | damage save = Strength |
| | Damage = <span style="color:#66cc66">2d6</span> | | | damage save effect = half |
| | Damage Types = [[Damage Types|<span style="color:#66cc66">Necrotic</span>]] | | | concentration = |
| | Range = Self | | | range = self |
| | Area of Effect = 3m / 10ft (Radius) | | | aoe = Radius |
| | School = Conjuration | | | aoe m = 3 |
| | Condition = [[Condition#Arms of Hadar|Arms of Hadar]] | | | aoe ft = 10 |
| | Duration = 1 turn | | | condition = Arms of Hadar |
| | Saving Throw = [[Strength]] | | | condition duration = 1 |
| | Concentration = None | | | condition save = STR |
| | Class = [[Warlock]] | | | area = |
| }}]]
| | | area category = |
| | | | area shape = |
| == Description ==
| | | area range m = |
| Call forth tendrils of dark energy. Targets take <code><span style="color:#66cc66">2d6 Necrotic damage</span></code> and can't take reactions.
| | | area range ft = |
| | | | area duration = |
| On a successful save, targets only take half damage.
| | | area turn start damage = |
| | | | area turn start damage type = |
| == Properties ==
| | | area turn start damage save = |
| {{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|25px]] Level 1 Spell Slot}}
| | | area turn start damage save effect = |
| | | | area turn end damage = |
| ''Available to level 1 [[Warlock]].
| | | area turn end damage type = |
| * Damage: 2 ~ 12 Necrotic
| | | area turn end damage save = |
| ** <code>[[File:D6 Necrotic.png|frameless|60px]] <span style="color:#66cc66">2d6</span> [[File: Necrotic Damage Icon.png|frameless|40px]] [[Damage Types|<span style="color:#66cc66">Necrotic</span>]]</code>
| | | area turn end damage save effect = |
| * Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] Self}}
| | | area condition = |
| * Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 3m / 10ft (Radius)}}
| | | area condition 2 = |
| * Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Strength]]}}
| | | higher levels = * When the spell is cast at 2nd Level or higher, damage increases by {{DamageInfo|1d6|Necrotic}} for each spell slot level above 1st. |
| | | | notes = |
| {| role="presentation" class="wikitable"
| | }} |
| | <strong>[[File:Arms of Hadar Condition Icon.webp|frameless|upright=0.12]] Arms of Hadar</strong> | |
| |- | |
| | {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 1 turn}} | |
| * Can't take reactions. | |
| |}
| |
| | |
| == At Higher Levels ==
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| When the spell is cast a 2nd Level or higher, damage increases by <code><span style="color:#66cc66">1d6 Necrotic</span></code> for each spell slots level above 1st. | |