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The '''Astral Plane''' is a [[location]] in the Astral Sea. | The '''Astral Plane''' is a [[location]] in the Astral Sea. | ||
[[File:Astral Map 1.png|thumb|Astral Sea map in Act I]] | [[File:Astral Map 1.png|thumb|Astral Sea map in Act I]] | ||
== | == Overview == | ||
The Astral Plane is a location inside the [[Mysterious Artefact]], accessible during plot events,. | |||
Entering the Astral Plane imparts the condition [[Astral Gravity (Condition)|Astral Gravity]] on all characters in your party. | |||
== | === Access === | ||
The Astral Prism can be accessed during Act One, through the Plancaster in [[Crèche Y'llek]]'s Inquisitor's Chamber, and during Act Three, from a portal in [[Wyrm's Lookout]]. | |||
== | === Characters === | ||
* [[ | * [[Dream Visitor]] | ||
* [[ | * [[The Emperor]] | ||
* [[Orpheus]] | |||
==Related | === Related quests === | ||
* [[Discover the Artefact's Secrets]] | * [[Discover the Artefact's Secrets]] | ||
* [[Help Your Protector]] | * [[Help Your Protector]] | ||
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* [[The Githyanki Warrior]] | * [[The Githyanki Warrior]] | ||
== | == Quests == | ||
=== Act One === | |||
{{main|The Githyanki Warrior}} | |||
[[File:Screen Astral Plane South East A.jpg|thumb|The view looking southeast from the starting area of '''Astral Plane''']] | |||
During [[The Githyanki Warrior]] in [[Crèche Y'llek]], you may choose to use the Planecaster to enter the [[Mysterious Artefact]]. | |||
Doing so will bring you to the Astral Plane, where you will meet your [[Dream Guardian]] and learn that they are living there. | |||
==Notable | === Act Three === | ||
* [[ | {{main|Help Your Protector}} | ||
At the beginning of Act Three, your party will set up camp in [[Wyrm's Lookout]]. During the night, you will be attacked by some githyanki monks, and will have three turns to escape through the nearby portal to the Astral Plane. | |||
[[File:Astral Map 2.png|thumb|Astral Sea map in Act III]] | |||
In the Astral Plane, you will meet your [[Dream Guardian]] in its true form, a [[mind flayer]] called [[the Emperor]]. You have the option to join its fight against the monks. If you side with it, it'll explain its history and you'll meet [[Orpheus|Prince Orpheus]]. The Emperor will give you an [[Astral-Touched Tadpole]] and offer to help you evolve into a mind flayer. | |||
A portal will open back to Wyrm's Lookout on the Material Plane. This will return you to your campsite in Wyrm's Lookout. Once you leave camp, you'll come to [[Rivington]]. | |||
== Notable loot == | |||
* {{RarityItem|Boots of Uninhibited Kushigo}} – Looted from [[Prelate Lir'i'c]] at the beginning of [[Act Three]] | |||
* {{RarityItem|Divine Bone Shard}} – Beside a Dead Githyanki {{coords|160|115}}, and behind the portal to Crèche Y'llek {{coords|1785|330}} | |||
==Gallery== | ==Gallery== | ||
<gallery heights="200px"> | <gallery heights="200px"> | ||
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Frederick-senesael-larian-artblast-fredericksenesael-astralskull07.jpg|Concept art | Frederick-senesael-larian-artblast-fredericksenesael-astralskull07.jpg|Concept art | ||
</gallery> | </gallery> | ||
==Notes== | |||
*”The Astral Plane was designed from the ground up, building upon descriptions that characterise it as an amorphous, otherworldly location, It would need to be a strange, void-like realm visually unlike anything else in the game - fantastical even next to other fantasy environments. Our final design settled on a backdrop of bright nebulae and the remains of a dead god as our visual centrepiece.” Quote from the Digital Artbook. | |||
== External links == | == External links == |