9,856
editsno edit summary
m (Removed breadcrumbs) |
No edit summary |
||
(26 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
{{SpellPage | |||
| | | name = Barkskin | ||
| image = Barkskin.webp | |||
| level = 2 | |||
| school = Transmutation | |||
| | | ritual = | ||
| | | classes = Druid, Ranger | ||
| | | class learns at level 3 = Druid, Nature Domain:Domain Spell, Circle of the Land:Forest | ||
| | | class learns at level 5 = Ranger | ||
| | | races = | ||
| | | race learns at level 1 = | ||
| Class | | race learns at level 2 = | ||
}} | | summary = This spell allows spellcasters to fortify the defense of a willing creature and increase their [[Armour Class]]. While under the effect of this spell, the target's skin has a bark-like texture. | ||
| description = Touch a willing creature to toughen its skin and increase its {{Armour Class}} up to 16. | |||
| cost = action, spell2 | |||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
| damage type = | |||
| damage save = | |||
| damage save effect = | |||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | |||
| concentration = yes | |||
| range = melee | |||
| range m = | |||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = Barkskin | |||
| condition duration = Until Long Rest | |||
| condition save = | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = | |||
| variants = | |||
| notes = | |||
* If you Armour Class is lower than 16, Barkskin changes your base Armour Class to 16 with no other bonuses allowed from any source. | |||
* {{Cond|Mage Armour}}, {{SAI|Draconic Resilience}}, {{SAI|Unarmoured Defence (Barbarian)}}, {{SAI|Unarmoured Defence (Monk)}} and {{Cond|Barkskin}} all change your base armour class and therefore does not stack. | |||
** If you have multiple of these you will only get the benefit of the one that gives the most {{Armour Class}}. | |||
* Barkskin can work while in {{SAI|Wild Shape}}. | |||
** This effect only works on forms with an {{Armour Class}} of less than 16. | |||
* The incantation for Barkskin is '''Mactē Virtutē''', the Latin command "honour with virtue!" | |||
| video = | |||
}} | |||
== | == External Links == | ||
* {{FRWiki|Barkskin|long}} | |||
* | |||