Editing Blindness

From Baldur's Gate 3 Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{SpellPage
{{SpellPage
| name = Blindness
| name = Blindness
| image = Blindness.webp
| image = Blindness Icon.png
| level = 2
| level = 2
| school = Necromancy
| school = Necromancy
| ritual =
| classes = Bard, Cleric, Sorcerer, Wizard, Arcane Trickster, Eldritch Knight
| classes = Bard, Cleric, Sorcerer, Wizard
| class learns at level 3 = Bard, Cleric, Sorcerer, Wizard, Fiend
| class learns at level 3 = Bard, Cleric, Sorcerer, Wizard, Fiend, Circle of the Spores:Circle Spell
| class learns at level 7 = Arcane Trickster, Eldritch Knight
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| summary = This spell allows spellcasters to magically [[Blinded (Condition)|Blind]] a targeted hostile creature.  
| races =
| description = Magically [[Blinded (Condition)|Blind]] an enemy creature. A blinded creature can try to shake off the effect at the end of each turn.  
| race learns at level 1 =
| action type = action
| race learns at level 2 =
| summary = This spell allows spellcasters to magically {{Cond|Blinded|Blind}} a targeted hostile creature.
| description = Limit a foe's sight range. It is easier to hit, and the creature will miss more often.
 
{{Attack Roll}}s against it have {{Advantage}} and the foe attacks with {{Disadvantage}}.
| cost = action, spell2
| attack roll =
| damage =
| damage modifier =
| damage type =  
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| save = CON
| range = ranged
| range = ranged
| range m =  
| range m = 18
| range ft =  
| range ft = 60
| aoe =
| aoe m =
| aoe ft =
| condition = Blinded
| condition = Blinded
| condition duration = 10
| condition duration = 10
| condition save = Constitution
| condition save = Constitution
| area =
| higher levels = When the spell is cast at 3rd Level or higher, an additional creature can be targeted for each spell slot level above 2nd.  
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd.
| variants =
| notes = * The incantation for Blindness is '''Caeco Te''', Latin for "I blind you".
* See also [[Blind Immunity]]
* Blindness is one of a relatively small number of spells that can apply a CC effect without requiring Concentration to be maintained.
| video = Blindness Visuals.mp4
| video = Blindness Visuals.mp4
}}
}}
== External Links ==
* {{FRWiki|Blindness|long}}
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)