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{{SpellPage | {{SpellPage | ||
| name = Bone Chill | | name = Bone Chill | ||
| image = Bone Chill | | image = Bone Chill.webp | ||
| level = cantrip | | level = cantrip | ||
| school = Necromancy | | school = Necromancy | ||
| classes = Sorcerer, Warlock, Wizard, Eldritch Knight, Arcane Trickster | | ritual = | ||
| | | classes = Sorcerer, Warlock, Wizard | ||
| | | class learns at level 1 = Sorcerer, Warlock, Wizard | ||
| | | class learns at level 2 = Circle of the Spores:Circle Spell | ||
| class learns at level 3 = Eldritch Knight, Arcane Trickster | |||
| class learns at level 6 = College of Lore:via [[Magical Secrets]] | |||
| class learns at level 10 = Bard:via [[Magical Secrets]] | |||
| races = High Elf, High Half-Elf | |||
| race learns at level 1 = High Elf, High Half-Elf | |||
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Warlock, Magic Initiate: Wizard, Spell Sniper | |||
| summary = It deals {{DamageType|Necrotic}} damage and prevents the target from regaining [[Hit Points]]. | |||
| description = Prevent the target from healing until your next turn. An undead target receives {{Disadvantage}} on {{Attack Roll}}s. | |||
| cost = action | |||
| attack roll = yes | | attack roll = yes | ||
| damage = 1d8 | | damage = 1d8 | ||
| damage modifier = | |||
| damage type = Necrotic | | damage type = Necrotic | ||
| damage save = | |||
| damage save effect = | |||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | |||
| concentration = | |||
| range = ranged | | range = ranged | ||
| range m = 18 | |||
| range ft = 60 | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = Bone Chilled | | condition = Bone Chilled | ||
| condition duration = 1 | | condition duration = 1 | ||
| condition save = | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = | | higher levels = | ||
* At [[character level]] 5, the damage increases to {{DamageText|2d8|Necrotic}}. | |||
* At character level 10, the damage increases to {{DamageText|3d8|Necrotic}}. | |||
| notes = | |||
* This spell has been renamed from '''Chill Touch''', the tabletop version's name. | |||
* The incantation for Bone Chill is ''Timē'', the Latin command "fear." | |||
| video = | |||
}} | |||
== External Links == | |||
* {{FRWiki|Chill touch|long}} | |||
[[Category:Sources of Necrotic damage]] | |||