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Cutscene clarification
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In the Early Access, the night-time version of the campsite serves as the primary location for [[Long Rest|Long Resting]], and reforming the party composition. It is also a key location to progress the main and companion stories through camp conversations. | In the Early Access, the night-time version of the campsite serves as the primary location for [[Long Rest|Long Resting]], and reforming the party composition. It is also a key location to progress the main and companion stories through camp conversations. | ||
The day-time version of the camp is accessed whenever the player chooses to arrive at it through fast travel. | The day-time version of the camp is accessed whenever the player chooses to arrive at it through fast travel. The player may also appear here instead of in the [[List of Locations|World Map]] after resting if certain camp cutscenes that don't trigger automatically are available. | ||
==Waypoints== | ==Waypoints== | ||
This location does not contain any waypoints, but can be fast travelled to at any point. Arriving in the campsite this way triggers the day-time version of the location. | This location does not contain any waypoints, but can be fast travelled to at any point. Arriving in the campsite this way triggers the day-time version of the location. | ||
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*[[Barcus Wroot]] | *[[Barcus Wroot]] | ||
*[[Owlbear Cub]] | *[[Owlbear Cub]] | ||
*Scratch | *[[Scratch]] | ||
*[[Volo|Volothamp Geddarm]] | *[[Volo|Volothamp Geddarm]] | ||
[[Category:Locations]] | [[Category:Locations]] | ||
[[Category:Chapter One Locations]] | [[Category:Chapter One Locations]] |