Campsite: Difference between revisions

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98 bytes added ,  6 July 2023
m
Cutscene clarification
(AYAYA)
 
m (Cutscene clarification)
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In the Early Access, the night-time version of the campsite serves as the primary location for [[Long Rest|Long Resting]], and reforming the party composition. It is also a key location to progress the main and companion stories through camp conversations.  
In the Early Access, the night-time version of the campsite serves as the primary location for [[Long Rest|Long Resting]], and reforming the party composition. It is also a key location to progress the main and companion stories through camp conversations.  


The day-time version of the camp is accessed whenever the player chooses to arrive at it through fast travel. In this version of the campsite, story-progressing cutscenes are disabled.  
The day-time version of the camp is accessed whenever the player chooses to arrive at it through fast travel. The player may also appear here instead of in the [[List of Locations|World Map]] after resting if certain camp cutscenes that don't trigger automatically are available.
==Waypoints==
==Waypoints==
This location does not contain any waypoints, but can be fast travelled to at any point. Arriving in the campsite this way triggers the day-time version of the location.  
This location does not contain any waypoints, but can be fast travelled to at any point. Arriving in the campsite this way triggers the day-time version of the location.  
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*[[Barcus Wroot]]
*[[Barcus Wroot]]
*[[Owlbear Cub]]
*[[Owlbear Cub]]
*Scratch
*[[Scratch]]
*[[Volo|Volothamp Geddarm]]
*[[Volo|Volothamp Geddarm]]
[[Category:Locations]]
[[Category:Locations]]
[[Category:Chapter One Locations]]
[[Category:Chapter One Locations]]

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