Editing Charisma

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{{quote|Force of personality.}}
{{ up to date | 2023-09-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{quote|Force of personality.}}
 
[[File:Charisma Score Icon.png|frameless|left|150px]] '''Charisma''' is an [[Character Creation#Ability Scores|Ability Score]]  and the primary ability of [[Bard]], [[Warlock]], and [[Sorcerer]].
[[File:Charisma Score Icon.png|frameless|left|150px]]
[[Category:Gameplay Mechanics]][[Category:Ability Scores]]
 
Charisma affects its related skills ([[Deception]], [[Intimidation]], [[Performance]], [[Persuasion]]) and improves spellcasting for [[Bard]]s, [[Paladin]]s, [[Warlock]]s and [[Sorcerer]]s (better chance to hit enemies with [[Spell]] [[Attack Roll]]s; increases the [[Difficulty Class]] of spells with [[Saving Throw]]s).
'''Charisma''' is an [[ability score]]  and the primary ability of [[Bard]]s, [[Warlock]]s, and [[Sorcerer]]s. Charisma affects its related skills ([[Deception]], [[Intimidation]], [[Performance]], [[Persuasion]]) and improves spellcasting for Bards, [[Paladin]]s, Warlocks and Sorcerers (better chance to hit enemies with spell attack rolls; increases the [[Difficulty Class]] of spells with [[saving throw]]s).
 
As of Early Access Patch 9, increasing one's Charisma ''Modifier'' also improves the prices offered by Traders (by increasing the Persuasion skill bonus).


As of Early Access Patch 9, increasing one's Charisma ''Modifier'' also improves the prices offered by Traders (by increasing the [[Persuasion]] skill bonus).
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{{TOC|limit=3}}
== Charisma Modifier Chart ==
 
'''Baldur's Gate 3''' uses the [[Point Buy]] ruleset.
== Charisma modifier chart ==
 
''Baldur's Gate 3'' uses the [[Point Buy]] ruleset.
 
{{AbilityScoreModifierTable}}
{{AbilityScoreModifierTable}}


== Ways to increase ==
==Related Items==
 
===Increases Charisma "to"===
The following items/entities can be consumed/used for a permanent bonus to Charisma:
*''None''
 
* [[Auntie Ethel's Hair]]: +1 to any chosen ability
* [[Mirror of Loss]]: +2 to any chosen ability, and potentially additional +1 to Charisma, up to a maximum of 24
 
The following [[feats]] can increase Charisma up to a ''base'' value of 20:
 
* [[Resilient]]: +1 to any chosen ability
* [[Actor]]: +1 to Charisma
* [[Performer]]: +1 to Charisma
 
== Related items ==
 
=== Affecting Charisma ===
 
The following items increase Charisma while equipped:
 
{{list style none |
* {{RarityItem|Duke Ravengard's Longsword|40}} increases Charisma by +2 ''(up to 24; the in-game tooltip doesn't mention it, but the sword doesn't let you pass 24)''
* {{RarityItem|Birthright|40}} increases Charisma by +2 ''(up to 22)''
}}
 
The following items reduce Charisma while equipped:
 
{{list style none |
* {{RarityItem|Smuggler's Ring|40}} reduces Charisma by -1
* {{RarityItem|Devilfoil Mask|40}} reduces Charisma by -1 per nearby creature also wearing a mask
}}
 
=== Affecting saving throws ===
 
The following items grant a +1 bonus to Charisma saving throws:
 
{{list style none |
* {{RarityItem|Tyrannical Jackboots|40}} via [[Scintillating]]
* {{RarityItem|Cerebral Citadel Armour|40}} via [[Illithid Protection]] ''(only if infested by a tadpole)''
* {{RarityItem|Seemingly Gleaming Ring|40}}
* {{RarityItem|Circlet of Psionic Revenge|40}} ''(only if [[githyanki]])''
}}
 
The following items grant [[advantage]] on Charisma saving throws:
 
{{list style none |
* {{RarityItem|Fey Semblance Amulet|40}} via [[Semblance of Fey]]
* {{RarityItem|Silver Sword of the Astral Plane|40}} via [[Githborn Psionic Resistance]] ''(only if githyanki)''
}}
 
=== Affecting ability checks ===
 
The following items grant a +1 bonus to Charisma ability checks:


{{list style none |
===Increases Charisma "by"===
* {{RarityItem|Tyrannical Jackboots|40}} via [[Scintillating]]
*{{IconLink|Voss' Silver Sword.png|Duke Ravengard's Longsword}} increases {{Ability|Charisma}} by +2 (''no cap'')
}}
*{{IconLink|Birthright Icon.png|Birthright}} increases {{Ability|Charisma}} by +2 (up to 22)
*{{IconLink|Smugglers Ring Icon.png|Smuggler's Ring}} <ins>reduces</ins> {{Ability|Charisma}} by -1


=== Benefiting from Charisma ===
===+1 to Saving Throws===
*{{IconLink|Circlet of Psionic Revenge Icon.png|Circlet of Psionic Revenge}} ''only if [[Githyanki]]''
*{{IconLink|Cerebral Citadel Armour Icon.png|Cerebral Citadel Armour}} '''Illithid Protection'''
*{{IconLink|Longsword PlusOne Icon.png|Phalar Aluve}} '''Sing: '''''1d4 to [...] [[Charisma]] [[Saving Throw]]s''
*{{IconLink|Tyrannical Jackboots Icon.png|Tyrannical Jackboots}} '''Scintillating'''


{{list style none |
===Advantage on Saving Throws===
* {{RarityItem|Helmet of Smiting|40}} ([[Bolstering Smite]]): Upon applying a condition with a Smite spell, gain temporary hit points equal to your Charisma modifier.
*{{IconLink|Githyanki_Greatsword_Icon.png|Silver Sword of the Astral Plane}} '''Githborn Psionic Resistance:''' ''A [[Githyanki]] [...] has {{Advantage}} on [[Charisma]] [[Saving Throw]]s''
* {{RarityItem|Potent Robe|40}} ([[Well-Liked and Well-Fortified]]): At the beginning of your turn, grant you temporary hit points equal to your Charisma modifier.
* {{RarityItem|Potent Robe|40}} ([[Gregarious Caster]]): Cantrips deal additional damage equal to your Charisma modifier.
* {{RarityItem|Harmonic Dueller|40}} ([[Mellow Harmony]]): Pass a Performance check to gain bonus damage equal to your Charisma modifier on melee weapon attacks.
* {{RarityItem|Duke Ravengard's Longsword|40}} ([[Stirring Execution]]): On kill: Allies within 9m (30ft) gain temporary hit points equal to your Charisma modifier.
}}


{{NavGameplay/Character}}
===Temporary Hit Points===
*{{IconLink|Voss' Silver Sword.png|Duke Ravengard's Longsword}} '''Stirring Execution:''' ''On kill: allies within 9m / 30ft gain [[Hit Points#Temporary Hit Points|Temporary Hit Points]] equal to your [[Charisma]] Modifier (min.1).''
*{{IconLink|Potent Robe Icon.png|Potent Robe}} '''Well-Liked and Well-Fortified:''' ''At the beginning of your turn, grant you [[Hit Points#Temporary Hit Points|Temporary Hit Points]] equal to your [[Charisma]] Modifier.''
*{{IconLink|Metal Helmet Magical Icon.png|Helmet of Smiting}} '''Bolstering Smite:''' ''When you apply a [[Conditions|condition]] with one of your Smite spells, you gain [[Hit Points#Temporary Hit Points|Temporary Hit Points]] equal to your [[Charisma]] modifier. ''


[[Category:Gameplay mechanics]]
===Other===
[[Category:Ability Scores]]
*{{IconLink|Rapier PlusOne Icon.png|Harmonic Dueller}} '''[[Mellow Harmony]]:''' ''You make a [[Performance]] [[check]]s, success grants all your melee weapon attacks additional damage equal to your [[Charisma]] Modifier (min.1).''
*{{IconLink|Potent Robe Icon.png|Potent Robe}} '''Gregarious Caster:''' ''Your [[Spells#All Spells|cantrips]] deal additional damage equal to your [[Charisma]] Modifier.''
*{{IconLink|Tyrannical Jackboots Icon.png|Tyrannical Jackboots}} '''Scintillating:''' ''You gain a +1 bonus to [[Charisma]] [[check]]s [...]''
{{Template:Gameplay}}
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