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{{SpellPage
'''Charm Person''' is a [[Spells#1st Level Spells|Level 1]] Enchantment Spell. This spell allows spellcasters to temporary charm a humanoid creature.
| name = Charm Person
| image = Charm Person.webp
| level = 1
| school = Enchantment
| classes = Bard, Druid, Sorcerer, Warlock, Wizard
| class learns at level 1 = Bard, Druid, Sorcerer, Warlock, Wizard, Trickery Domain:Domain Spell
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| races =
| granted by feats = Magic Initiate: Bard, Magic Initiate: Druid, Magic Initiate: Sorcerer, Magic Initiate: Warlock, Magic Initiate: Wizard
| granted by items = Shar's Temptation
| summary = This spell allows spellcasters to temporarily charm a humanoid creature, granting Advantage on Charisma Checks.
| description = Charm a [[List_of_Creature_Types#Humanoids|humanoid]] to prevent it from attacking you. You gain {{Advantage}} on [[Charisma]] [[Checks]] in dialogue.
| extra description = Enemies have {{Advantage}} on {{SavingThrow}}s against being {{Cond|Charmed}}.
| warning = {{Prereq|Condition ends early if you or an ally hurts the target.}}<br>
{{Prereq|In higher difficulty modes, the target might accuse you of enchanting them.}}
| cost = action, spell1
| attack roll =
| damage =
| damage modifier =
| damage type =
| damage save effect =
| concentration =
| save = WIS
| save dc = caster
| range = ranged
| aoe =
| aoe m =
| aoe ft =
| condition = Charmed
| condition duration = 10
| condition save = WIS
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
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| area turn start damage save effect =
| area turn end damage =
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| area condition =
| area condition 2 =
| higher levels = [[Spells#Upcasting|Upcast]]: Affect an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| notes =
}}


== External Links ==
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Enchantment Spells]]
* {{FRWiki|Charm person|long}}
 
[[File:Charm Person Spell Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Magically Charm a humanoid that you can see.
 
Once the spell ends, the creature knows it was Charmed and might accuse the spellcaster.
 
'''Enemies''' have [[Advantage]] on [[Saving Throws]] against being Charmed."''</div>
----
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|25px]] '''Level 1 Spell Slot'''</div>
----
| Range = 18m / 60ft
| Saving Throw = [[Wisdom]]
| School = Evocation
| Concentration = None
| Condition = [[Condition#Charmed|Charmed]]
| Duration = 10 turns
| Class = [[Bard]], [[Druid]], [[Sorcerer]], [[Warlock]], [[Wizard]]
}}]]
 
== Description ==
Magically Charm a humanoid that you can see.
 
Once the spell ends, the creature knows it was Charmed and might accuse the spellcaster.
 
'''Enemies''' have [[Advantage]] on [[Saving Throws]] against being Charmed.
 
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|25px]] Level 1 Spell Slot}}
 
''Available to level 1 [[Bard]], [[Druid]], [[Sorcerer]], [[Warlock]] and [[Wizard]].''
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
* Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Wisdom]]}}
{| role="presentation" class="wikitable"
| <strong>[[File:Charmed Condition Icon 3.png|frameless|upright=0.12]] Charmed</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}
* Can't attack spellcaster.
* Spellcaster has [[Advantage]] on Charisma [[Checks]].
|}
 
== At Higher Levels ==
When this spell is cast at 2nd Level or higher, you can charm an additional creature for each spell slots above 1st.
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