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| [[Category:Actions]][[Category:Weapon Actions]]
| | {{Weapon action page |
| [[File:Concussive Smash Icon.png|frameless|right]]
| | | name = Concussive Smash |
| '''Concussive Smash''' is a [[Weapon Actions|Weapon Action]]. This action is available to characters that are [[Proficiency|proficient]] in and are wielding a [[Clubs|Club]], [[Greatclubs|Greatclub]], [[Light Hammers|Light Hammer]], [[Maces|Mace]], [[Mauls|Maul]], [[Morningstars|Morningstar]], or [[Warhammers|Warhammer]] in their main hand.
| | | image = Concussive Smash.webp |
| | | | controller icon = Concussive Smash Icon.webp |
| == Description == | | | icon = Concussive Smash Unfaded Icon.webp |
| Hit an enemy with all your might to deal {{C|Normal Weapon Damage}} and possibly [[Daze]] them. | | | cost = action |
| | | | weapon types = Clubs, Flails, Greatclubs, Light Hammers, Maces, Mauls, Morningstars, Warhammers |
| == Properties ==
| | | description = Hit an enemy with all your might to deal damage and possibly {{cond|Dazed|Daze}} them. |
| {{InfoBlob|{{Action}}}}
| | | damage = weapon |
| | | | save = CON |
| * Damage: {{InfoBlob | Normal Weapon Damage }}
| | | save dc = hybrid |
| * {{Attack Roll}}
| | | range = weapon |
| * {{Range|melee}} (Inherits Weapon Range)
| | | attack roll = yes |
| * {{SavingThrow|CON}} to avoid being [[Dazed]]
| | | recharge = Short Rest |
| * {{Recharge|Short Rest}}
| | | condition = Dazed |
| | | | condition save = CON |
| {| role="presentation" class="wikitable mw-collapsible"
| | | condition duration = 2 |
| | <strong>Dazed</strong>
| | }} |
| |- | |
| | {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 2 turns}} | |
| * Has {{Disadvantage}} on Wisdom [[Saving Throw|Saving Throws]], can't take [[Reaction|Reactions]], and loses the Dexterity bonus to their [[Armour Class]].
| |
| * Removed if an ally [[Help|helps]] this creature.
| |
| |}
| |