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Concussive Smash
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Description
Hit an enemy with all your might to deal damage and possibly Daze them.Properties
- Cost
- Action
- Damage:
- Details
- Melee Weapon Attack Roll
- CON Save (Hybrid DC)
- Range: Normal weapon range
- Recharge: Short rest
- Must be proficient with weapon
Normal weapon damage
Technical details
UID
Target_ConcussiveSmash Spell flags
Condition: Dazed
Dazed
Duration: 2 turns
- Has Disadvantage on Wisdom Saving Throws, can't take Reactions, and loses the Dexterity bonus to their Armour Class.
- Removed if an ally Helps this creature.
How to learn
Granted by wielding the following weapon types with proficiency:
Notes
- Concussive Smash is the only action in the game (aside from the spiritual weapon version) that uses hybrid DC.




















