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When the Netherbrain is added into the turn order, a new counter will appear, overwriting the state of the prior timer. If the Netherbrain entity is not killed within the allotted turns, a Game Over screen will occur.
When the Netherbrain is added into the turn order, a new counter will appear, overwriting the state of the prior timer. If the Netherbrain entity is not killed within the allotted turns, a Game Over screen will occur.


If the final DC 99 check at the Morphic Pool to "DOMINATE THE BRAIN" was passed with a critical success, the Netherbrain will start with the [[Against All Odds (Condition)|Against All Odds]] debuff, lowering its HP by 20%.
If the final DC 99 check to "DOMINATE THE BRAIN" was passed with a critical success, the Netherbrain will start with the [[Against All Odds (Condition)|Against All Odds]] debuff, lowering it's HP by 20%.


At the start of each of the Netherbrains' turns, it may attempt to cast a spell called [[Orb of Negation]] which summons an entity of that name with an aura condition attached to it, and adds the orb entity into the turn order. When the turn of an orb entity arrives, any platforms afflicted with the orbs' condition be destroyed. The party members and summons on the platforms will be killed.
At the start of each of the Netherbrains' turns, it may attempt to cast a spell called [[Orb of Negation]] which summons an entity of that name with an aura condition attached to it, and adds the orb entity into the turn order. When the turn of an orb entity arrives, any platforms afflicted with the orbs' condition be destroyed. The party members and summons on the platforms will be killed.
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