Cure Wounds: Difference between revisions

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'''Cure Wounds''' is a [[Spells#1st Level Spells|Level 1]] Evocation Spell. This spell allows spellcasters to heal allies with divine magic through touch.
{{SpellPage
 
| name = Cure Wounds
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Evocation Spells]]
| image = Cure Wounds Icon.png
 
| level = 1
[[File:Cure Wounds Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| school = Evocation
| title = <div style="font-size:105%; font-family:Georgia;">''"A creature you touch regains <span style="color:#33cccc">1d8 +</span> Spellcasting Modifier <span style="color:#33cccc">hit points</span>. This spell has no effect on undead or constructs."''</div>
| classes = Bard, Cleric, Druid, Paladin, Ranger
----
| learns at level 1 = Bard, Cleric, Druid
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| learns at level 2 = Paladin, Ranger
----
| summary = This spell allows spellcasters to heal allies with divine magic through touch.
| Heal = <span style="color:#33cccc">1d8 +</span> Spellcasting Modifier [[Hit Points|<span style="color:#33cccc">Hit Points</span>]]
| description = A creature you touch regains {{HealingInfo | 1d8 | modifier = spell}}
| Range = 2m / 5ft
| action type = Action
| School = Evocation
| attack roll =
| Concentration = None
| damage =
| Class = [[Bard]], [[Cleric]], [[Druid]], [[Paladin]], [[Ranger]]
| damage modifier =
}}]]
| damage type =
 
| damage save =
== Description ==
| damage save effect =
A creature you touch regains <code><span style="color:#33cccc">1d8 +</span> [[Spells#Spellcasting Ability Modifier|Spellcasting Modifier]] <span style="color:#33cccc">hit points</span></code>.
| extra damage =
 
| extra damage modifier =  
This spell has no effect on undead or constructs.
| extra damage type =
 
| extra damage save =
== Properties ==
| extra damage save effect =
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
| concentration =
 
| range = melee
''Available to level 1 [[Bard]], [[Cleric]], [[Druid]] and level 2 [[Paladin]], [[Ranger]].''
| range m =
* Heal: <code>[[File:1d8 Healing.png|frameless|60px]] <span style="color:#33cccc">1d8 +</span> [[Spells#Spellcasting Ability Modifier|Spellcasting Modifier]] [[File:Healing Icon.png|frameless|40px]] [[Hit Points|<span style="color:#33cccc">Hit Points</span>]]</code>
| range ft =
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 2m / 5ft}}
| aoe =
 
| aoe m =
== At Higher Levels ==
| aoe ft =
When the spell is cast at 2nd Level or higher, heal a target an extra <code><span style="color:#33cccc">1d8 hit points</span></code> for each spell slots level above 1st.
| condition =
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = When the spell is cast at 2nd Level or higher, heal a target an extra {{HealingInfo | 1d8}} for each spell slot level above 1st.
| notes =
}}

Revision as of 04:08, 1 August 2023

Cure Wounds Icon.png

Cure Wounds is a level 1 evocation spell. This spell allows spellcasters to heal allies with divine magic through touch.

Description

A creature you touch regains
D8 Healing.png 1d8 (1~8) + spellcasting modifier Healing Icon.png Hit Points

Properties

Details
 Melee: 1.5 m / 5  ft

At higher levels

When the spell is cast at 2nd Level or higher, heal a target an extra
D8 Healing.png 1d8 (1~8) Healing Icon.png Hit Points
for each spell slot level above 1st.

How to learn

(Information not yet added.)