Darkvision: Difference between revisions

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(Rewrite for clarity, remove Drow as they have Superior Darkvision instead)
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| description = Darkvision is a passive feature that grants a creature the ability to see perfectly in darkness up to a certain distance.  
| description = Darkvision is a passive feature in Baldur's Gate 3 that grants a creature the ability to see in the dark up to 12m / 40ft.
| image = Darkvision Icon.png
| image = Darkvision Icon.png
}}
}}
[[File:Darkvision Icon.png|frameless|right]]
[[File:Darkvision Icon.png|frameless|right]]
{{NoExcerpt|''Looking for the Level 2 spell? See [[Darkvision]].''}}
{{NoExcerpt|''For the Level 2 spell, see [[Darkvision]].''}}


'''Darkvision''' is a passive feature that grants a creature the ability to see perfectly in darkness up to a certain distance.
'''Darkvision''' is a passive feature that grants a creature the ability to see in the dark up to 12m / 40ft. It is available to all [[Elf]], [[Tiefling]], [[Dwarf]], [[Half-Elf]], [[Gnome#Forest Gnome|Forest Gnome]] and [[Gnome#Rock Gnome|Rock Gnome]] characters as well as to many monsters.


{{NoExcerpt|Darkvision is normally available to [[Elf]], [[Tiefling]], [[Drow]], [[Dwarf]], [[Half-Elf]], [[Gnome#Forest Gnome|Forest Gnome]] and [[Gnome#Rock Gnome|Rock Gnome]] characters. It is also available to many non-playable characters and monsters.}}
[[Category:Passive Features]]
[[Category:Passive Features]]
== Description ==
Can see in the dark up to 12m / 40ft.

Revision as of 19:41, 20 July 2023

Darkvision Icon.png

Darkvision is a passive feature that grants a creature the ability to see in the dark up to 12m / 40ft. It is available to all Elf, Tiefling, Dwarf, Half-Elf, Forest Gnome and Rock Gnome characters as well as to many monsters.