→Speak with Dead dialogue: fixed a typo
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{{PageSeo | {{PageSeo | ||
| description = Demir is a Human NPC in the Sunlit Wetlands. When the player first encounters him, he is pleading with Auntie Ethel to tell him where his sister Mayrina is. | | description = Demir is a Human NPC in the Sunlit Wetlands. When the player first encounters him, he is pleading with Auntie Ethel to tell him where his sister Mayrina is. | ||
| image = Demir.png | | image = Demir.png | ||
}} | }} | ||
{{ | {{Infobox character | ||
|name = Demir | | name = Demir | ||
| | | family = [[Johl]] (brother) <br> [[Mayrina]] (sister) | ||
| | | image = Demir.png | ||
| | | race = [[Human]] | ||
| | | voice = George Naylor | ||
| | |||
| | | modules = | ||
| | {{Infobox statistics | ||
| | | child = yes | ||
| | | size = Medium | ||
| | | type = Humanoid | ||
| | | hit_points = 10 | ||
| | | hit_points_tactician = 13 | ||
| | | armour_class = 9 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 75 | ||
| | | weight_lb = 150 | ||
| | | hiddenlevel = 1 | ||
| | | str = 11 | ||
| | | dex = 9 | ||
| con = 12 | |||
| int = 10 | |||
| wis = 8 | |||
| cha = 11 | |||
}} | |||
}} | |||
'''Demir''' is a [[human]] NPC in the [[Sunlit Wetlands]]. When the player first encounters him, he is pleading with [[Auntie Ethel]] to tell him where his sister [[Mayrina]] is. | |||
Can be spoken to with {{SAI|Speak with Dead}}. | Can be spoken to with {{SAI|Speak with Dead}}. | ||
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* Who are you? | * Who are you? | ||
** ''Demir...'' | ** ''Demir...'' | ||
* Do you | * Do you have any family? | ||
** ''Mam... Johl... Mayrina... and soon... a niece.'' | ** ''Mam... Johl... Mayrina... and soon... a niece.'' | ||
* We're in the middle of nowhere. Why come here? | * We're in the middle of nowhere. Why come here? | ||
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== Notes == | == Notes == | ||
* If you knock him and/or his brother out with {{SAI|Toggle Non-Lethal Attacks}}, you may notify [[Mayrina]] that they are only unconscious. As of {{Date}}, however, she will still treat them as though they are dead.<br /> | * If you knock him and/or his brother out with {{SAI|Toggle Non-Lethal Attacks}}, you may notify [[Mayrina]] that they are only unconscious. As of {{Date}}, however, she will still treat them as though they are dead. | ||
{{ | * If you have a character who is very [[Stealthy]], or someone who can [[Misty Step]], [[Dimension Door]] or otherwise get past [[Auntie Ethel]] and the brothers without notice, you can reach the [[Ancient Sigil Circle]] to bring the rest of your party down. Then you can disarm all of the traps. Afterward, kill the 3 [[Redcap]]<nowiki/>s and the 1 [[Redcap Blood Sage]]. After this is done, return to [[Johl]] and Demir. Side with them - [[Auntie Ethel]] will disappear. The brothers will say they are going to try and rescue [[Mayrina]] and then they will disappear as well. At this point, the brothers are as saved as you can make them - they disappear into the swamp.<br /> | ||
{{Sunlit Wetlands}} | |||
[[Category:Humans]] | [[Category:Humans]] |