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Demir is searching for his sister in the Sunlit Wetlands during Act One.

Just let her go. Please.
Demir, to Ethel

Involvement edit

Act One edit

Demir and his brother JohlJohl can be encountered at the east entrance to the Sunlit Wetlands, asking Auntie EthelAuntie Ethel where she took their sister MayrinaMayrina. Upon interacting, the party learn that Mayrina disappeared and the last person to see her was Ethel. Throughout the encounter, Demir pleads with her to release their sister while she insists that she has never met their sister but is willing to help look for her. The player has the choice of siding with Ethel to defend her, siding with the brothers, or refusing to get involved.

If the party defend Ethel, Johl and Demir accuse the party of working with her and attack. The brothers must be defeated, but their lives can be spared by toggling on Toggle Non-Lethal AttacksToggle Non-Lethal Attacks before landing a final blow. In this case, their corpses won't appear in the swamp, and the party can later tell Mayrina that her brothers were merely knocked unconscious. However, due to what appears to be an oversight in the game's dialogue files, she still cries out as if they are dead, and the quest journal receives the same entry as when she's told of their death.

If the party sides with the brothers, Ethel chastises them and disappears in a burst of magic. The party can attempt to convince the two brothers not to pursue her into the swamp. While Demir is willing to take the party's advice if they offer to look for Mayrina instead, Johl refuses and drags his brother into the wetlands with him. In this case they always die, and their bodies can be discovered later in the wetlands. If their bodies are not found, Ethel may later claim that she sent them off to "Sutton Farm" north of Baldur's Gate, but voice actor notes in the dialogue files reveal that this is a lie and confirm that she has killed them.

If the party refuses to get involved during the initial confrontation between Ethel and the brothers, they are killed on the spot by Ethel with a poison spell.

Combat edit

Attacks and abilities edit

LacerateLacerate (Action)   –  Cleaver
Damage: 1~6
1d6SlashingSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Cleaver
Damage: 1~6
1d6SlashingSlashing

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft

Related quests edit

Speak with Dead edit

Demir can be spoken to with Speak with DeadSpeak with Dead.

  • Who are you?
    • Demir
      Demir...
  • Do you have any family?
    • Demir
      Mam... Johl... Mayrina... and soon... a niece.
  • We're in the middle of nowhere. Why come here?
    • Demir
      ... gotta get Mayrina back... for Mam... (if Demir and Johl pursued Ethel)
    • Demir
      My sister...went to Ethel. Husband died... wants him... wants him back.
  • Why did you accuse Ethel of taking Mayrina?
    • Demir
      Because what... Mayrina wants... only hag... can give.
  • Where are you from?
    • Demir
      Farm... out by... Baldur's Gate.
  • Why are you so worried about your sister?
    • Demir
      Hags... play with... their food.
  • This place seems strange. Anything I should be wary of?
    • Demir
      Don't drink... the water...
  • What killed you? (if Demir and Johl pursued Ethel)
    • Demir
      Wasn't... a sheep...
  • Did you find your sister? (if Demir and Johl pursued Ethel)
    • Demir
      Heard her... screaming. But not... real.

External links edit