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| __NOTOC__
| | '''Divine Strike''' is a [[Weapon Actions|Weapon Action]]-like ability available to level 8 [[Cleric]]s of the following Domains: [[File:Class Cleric Life Hotbar Icon.png|middle|frameless|upright=0.1|link=Life Domain]] [[Life Domain|Life]], [[File:Class Cleric Trickery Hotbar Icon.png|iddle|frameless|upright=0.1|link=Trickery Domain]] [[Trickery Domain|Trickery]], [[File:Class Cleric Nature Hotbar Icon.png|middle|frameless|upright=0.1|link=Nature_Domain]][[Nature Domain|Nature]], [[File:Class Cleric Tempest Hotbar Icon.png|middle|frameless|upright=0.1|link=Tempest_Domain]][[Tempest Domain|Tempest]], and [[File:Class Cleric War Hotbar Icon.png|middle|frameless|upright=0.1|link=War_Domain]][[War Domain|War]]. '''Divine Strike''' deals 1 ~ 8 additional damage upon a weapon strike (either melee or ranged) of a type dependent on the chosen Domain. |
| <div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">[[File:Action DivineStrike Melee.png|250px|frameless|right]]
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| '''Divine Strike''' is a [[Weapon Actions|weapon action]] available to level 8 [[Cleric]]s of the following Domains: [[File:Class Cleric Life Hotbar Icon.png|middle|frameless|upright=0.1|link=Life Domain]] [[Life Domain|Life]], [[File:Class Cleric Trickery Hotbar Icon.png|iddle|frameless|upright=0.1|link=Trickery Domain]] [[Trickery Domain|Trickery]], [[File:Class Cleric Nature Hotbar Icon.png|middle|frameless|upright=0.1|link=Nature_Domain]][[Nature Domain|Nature]], [[File:Class Cleric Tempest Hotbar Icon.png|middle|frameless|upright=0.1|link=Tempest_Domain]][[Tempest Domain|Tempest]], and [[File:Class Cleric War Hotbar Icon.png|middle|frameless|upright=0.1|link=War_Domain]][[War Domain|War]]. '''Divine Strike''' deals 1 ~ 8 additional damage upon a weapon strike (either melee or ranged) of a type dependent on the chosen Domain. | |
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| ==Description==
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| * Melee Skill: Once per turn deal {{C|[[File:D8 Physical.png|frameless|20px]]1d8}} {Variation Damage Type} damage in addition to your weapon's {Weapon Damage} {Weapon Type} damage.
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| * Ranged Skill and Reaction: Deal an additional {{C|[[File:D8 Physical.png|frameless|20px]]1d8}} {Variation Damage Type} damage.
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| ==Properties==
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| [[File:Action DivineStrike Ranged.png|250px|frameless|right]]
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| Damage:
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| {{C|[[File:D8 Physical.png|frameless|40px]]+1d8}} damage of the variation's type.
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| {{action}}<br>
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| {{Attack Roll}}<br>
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| {{Recharge|Per turn}}
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| ==Variations== | | ==Variations== |
| {| class="wikitable" style="margin-left: auto; margin-right: auto;" | | {{DivineStrikeVariations}} |
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| | * {{SmIconLink| Class Cleric Nature Badge Icon.png|Nature Domain|Nature}} choses which one of the three variations it wants each time (through {{SAI|Divine Strike: Elemental Fury}}). |
| | style="width: 12%;" | Domain
| | * {{SmIconLink| Class Cleric War Badge Icon.png|War Domain|War}}'s {{SAI|Divine Strike: Weapon}} deals the damage type of the weapon in the main hand, even for offhand strikes. |
| | style="width: 25%;" | Variation
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| | style="width: 28%;" | Damage
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| |{{SmIconLink| Class Cleric Life Badge Icon.png|Life Domain|Life}}
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| |{{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Radiant'''
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| |{{DamageText|1d8|Radiant}}
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| |{{SmIconLink| Class Cleric Trickery Badge Icon.png|Trickery Domain|Trickery}}
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| |{{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Nightshade Poison'''
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| |{{DamageText|1d8|Poison}}
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| | rowspan=3 | {{SmIconLink| Class Cleric Nature Badge Icon.png|Nature Domain|Nature}}
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| |{{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Cold'''
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| |{{DamageText|1d8|Cold}}
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| |{{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Fire'''
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| |{{DamageText|1d8|Fire}}
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| |{{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Lightning'''
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| |{{DamageText|1d8|Lightning}}
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| |{{SmIconLink| Class Cleric Tempest Badge Icon.png|Tempest Domain|Tempest}}
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| |{{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Tempest'''
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| |{{DamageText|1d8|Thunder}}
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| |{{SmIconLink| Class Cleric War Badge Icon.png|War Domain|War}}
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| |{{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Warmaster'''
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| |{{DamageText|1d8|Physical}}
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| |}
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| * {{SmIconLink| Class Cleric Nature Badge Icon.png|Nature Domain|Nature}} choses which one of the three variations it wants each time (technically through {{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Elemental Fury'''). | |
| * {{SmIconLink| Class Cleric War Badge Icon.png|War Domain|War}}'s {{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Warmaster''' deals the damage type of the weapon in the main hand, even for offhand strikes. | |
| {{clear}}</div>
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| == How to Learn ==
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| <div class="bg3wiki-tooltip-box bg3wiki-tooltip">
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| Classes:
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| * Level 8: [[File:Class Cleric Life Hotbar Icon.png|middle|frameless|upright=0.1|link=Life Domain]] [[Life Domain]] [[Cleric]], [[File:Class Cleric Trickery Hotbar Icon.png|iddle|frameless|upright=0.1|link=Trickery Domain]] [[Trickery Domain]] [[Cleric]], [[File:Class Cleric Nature Hotbar Icon.png|middle|frameless|upright=0.1|link=Nature_Domain]][[Nature Domain]] [[Cleric]], [[File:Class Cleric Tempest Hotbar Icon.png|middle|frameless|upright=0.1|link=Tempest_Domain]][[Tempest Domain]] [[Cleric]], and [[File:Class Cleric War Hotbar Icon.png|middle|frameless|upright=0.1|link=War_Domain]][[War Domain]] [[Cleric]]
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| </div>
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| ==Notes== | | == Notes == |
| * Can be done as a post-strike reaction (without spending reaction points) similar to [[Divine Smite]] for both melee and ranged attacks. | | * Can be done as a post-strike reaction (without spending reaction points) similar to [[Divine Smite]] for both melee and ranged attacks. |
| * '''Divine Strike: {Variation} (Melee)''' and '''Divine Strike: {Variation} (Ranged)''' use the corresponding weapon. | | * '''Divine Strike: {Variation} (Melee)''' and '''Divine Strike: {Variation} (Ranged)''' use the corresponding weapon. |
| | * Does not apply to unarmed attacks. |
| * Does double (2d8) damage if the weapon attack roll is a critical hit. | | * Does double (2d8) damage if the weapon attack roll is a critical hit. |
| * Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode. | | * The different methods of using Divine Strike (as a post-strike reaction or with the weapon action directly) have independent, once-per-turn cooldowns. Activating Divine Strike directly {{em|does not}} prevent triggering it again that turn with a post-strike reaction (and vice versa). This means that Divine Strike can actually be used twice in a turn, provided it is used once with each method. |
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| | == Bugs == |
| | * Possible Bug: Divine Strike does not obey the turn recharge outside of turn-based mode. |
| | [[Category:Bugs]] |