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| '''Diving Strike''' is a [[Wildheart]] Barbarians Action. This ability allows them to use their eagle-like anger to attack enemies from the sky. | | {{Weapon action page |
| | | summary = '''Diving Strike''' is a {{Class|Wildheart}} action only available while using {{SAI|Rage: Eagle Heart}}, allowing you to leap down on a target dealing damage and knocking them prone. |
| | | description = Leap down unto a foe below you, dealing normal weapon damage and knocking them {{Cond|Prone}}. |
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| [[File:Diving Strike Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| | You do not take Falling damage. You must be at least {{Distance|m=1.5|ft=5}} above your target. |
| | title = <div style="font-size:105%; font-family:Georgia;">''"Leap down unto a foe below you, dealing Weapon Damage and knocking them [[Condition#Prone|Prone]].
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| You do not take Falling damage. You must be at least 1.5m / 5ft above your target.
| | Available only when {{Cond|Rage|Raging}}. |
| | | | image = Diving Strike.webp |
| Available only when [[Rage|Raging]]."''</div> | | | controller icon = Diving Strike Icon.webp |
| ----
| | | icon = Diving Strike Unfaded Icon.webp |
| <div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action'''</div>
| | | damage = weapon |
| ----
| | | cost = action |
| | Damage = Weapon Damage | | | range = jump |
| | Range = 5m / 15ft | | | attack roll = yes |
| | Condition = [[Condition#Prone|Prone]] | | | recharge = |
| | Duration = 2 turns | | | condition = Prone |
| }}]]
| | | condition save = |
| | | | condition duration = 2 |
| == Description ==
| | | class learns at level 3 = Wildheart |
| Leap down unto a foe below you, dealing {{C|Weapon Damage}} and knocking them [[Condition#Prone|Prone]].
| | | notes = |
| | | * Any effects that boost jump range like the [[Athlete]] [[Feats|feat]] or {{SAI|Enhance Leap}} will apply to '''Diving Strike''' as well. |
| You do not take Falling damage. You must be at least {{C|1.5m / 5ft}} above your target.
| | * A stack of two [[Crate|crates]] is sufficient to get the required {{Distance|m=1.5|ft=5}} height advantage against a target on level ground. |
| | | }} |
| Available only when [[Rage|Raging]].
| | {{BarbarianNavbox}} |
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| == Properties ==
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| {{C|[[File:Actions Icons.png|frameless|25px]] Action}} | |
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| ''Only available in combat'' | |
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| * Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 5m / 15ft}} | |
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| {| role="presentation" class="wikitable mw-collapsible" | |
| | <strong>[[File:Prone Condition Icon 3.png|frameless|upright=0.12]] Prone</strong>
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| | <code>[[File:Duration Icons.png|frameless|25px]] Duration: 2 turns</code></strong>
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| * Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]].
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| * Attacks against a Prone creature have [[Advantage]] if they're made within <code>3m / 10ft</code> of the creature.
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| * A Prone creature must spend half its [[Movement Speed]] to stand up.
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| |}
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