2,680
editsPer ray damageinfo at higher levels
(Added a bug with Agonizing Blast, Hex and lightning charges under Notes) |
(Per ray damageinfo at higher levels) |
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| range = ranged | | range = ranged | ||
| higher levels = The spell creates multiple beams at higher levels: | | higher levels = The spell creates multiple beams at higher levels: | ||
* 2 beams at Level 5 | {{DamageInfo|1d10|Force|per=ray}} | ||
* 3 beams at Level 11 | * '''2''' beams at Level 5 | ||
* '''3''' beams at Level 11 | |||
You can either target a single creature or multiple creatures with the beams. Each beam rolls a separate [[Attack Roll]]. | You can either target a single creature or multiple creatures with the beams. Each beam rolls a separate [[Attack Roll]]. | ||
| notes = * The benefits of [[Eldritch Invocations]], such as [[Agonising Blast]] or [[Repelling Blast]], are applied to each beam. | | notes = * The benefits of [[Eldritch Invocations]], such as [[Agonising Blast]] or [[Repelling Blast]], are applied to each beam. | ||
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* There is a bug when using eldritch blast along with either [[Agonizing Blast]] or [[Hex]], and having lightning charges. When damage is applied, [[Agonizing Blast]] and [[Hex]] will apply their damage twice on a single beam, rather than once | * There is a bug when using eldritch blast along with either [[Agonizing Blast]] or [[Hex]], and having lightning charges. When damage is applied, [[Agonizing Blast]] and [[Hex]] will apply their damage twice on a single beam, rather than once | ||
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{{ up to date | 2023-08- | {{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> |