→Unique Elixirs
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| Once per turn when you kill a foe, you gain 5 [[Temporary Hit Points]] and an additional {{Action}} | | Once per turn when you kill a foe, you gain 5 [[Temporary Hit Points]] and an additional {{Action}} | ||
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| style="text-align:left;" | {{LgItemIcon|Elixir of Darkvision}} | | style="text-align:left;" | {{LgItemIcon|Elixir of Darkvision}} | ||
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| Gain {{Cond|Arcane Acuity}} for 3 turns. | | Gain {{Cond|Arcane Acuity}} for 3 turns. | ||
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| style="text-align:left;" | {{LgItemIcon|Elixir of Cloud Giant Strength}} | |||
| data-sort-value="1" | {{Rare}} | |||
|{{SmItemIcon|Cloud Giant Finger}} | |||
| 160 | |||
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| Increase your [[Strength]] to 27 | |||
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| style="text-align:left;" | {{LgItemIcon|Elixir of Guileful Movement}} | | style="text-align:left;" | {{LgItemIcon|Elixir of Guileful Movement}} | ||
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== Unique Elixirs == | == Unique Elixirs == | ||
These elixirs cannot be crafted and are not sold by normal merchants. They can only be obtained by giving blood samples to [[Araj Oblodra]], and each character can only do this once, so the number available is limited. | These elixirs cannot be crafted and are not sold by normal merchants. They can only be obtained by giving blood samples to [[Araj Oblodra]], and each character can only do this once, so the number available is limited. These elixirs apparently do not replace regular elixirs when drunk, nor do they replace elixirs from the blood of different races. {{Verify}} | ||
{| class="wikitable sortable" style="text-align: center;" | {| class="wikitable sortable" style="text-align: center;" | ||
|+ [[File:Elixir Icon.png|32px|link=]] ''' List of Elixirs''' | |+ [[File:Elixir Icon.png|32px|link=]] ''' List of Elixirs''' | ||
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== Terminology Note == | == Terminology Note == | ||
In-game, "Potion" is used as a general category of liquid consumables that includes the more specific categories of [[Potions]], [[Coatings]] and Elixirs, which highlighted in tooltips. Only consumables labelled as "elixirs" follow the specific rules mentioned above. | In-game, "Potion" is used as a general category of liquid consumables that includes the more specific categories of [[Potions]], [[Coatings]] and Elixirs, which are highlighted in tooltips. Only consumables labelled as "elixirs" follow the specific rules mentioned above. | ||
In the tabletop game, "elixir" is just a word used to name particularly powerful potions, and a few potions in ''Baldur's Gate 3'' follow this convention despite functioning as regular potions. These "false elixirs" are included in the [[Potions]] page. | In the tabletop game, "elixir" is just a word used to name particularly powerful potions, and a few potions in ''Baldur's Gate 3'' follow this convention despite functioning as regular potions. These "false elixirs" are included in the [[Potions]] page. |