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The party needs to pick up the corpse and bring it back to the mind flayer, to be rewarded with one skill point for the [[illithid powers]] tree. If the mind flayer is fed, it will leave the windmill after a long rest. It will later re-appear in the [[Lower City]], killing a couple of NPCs. The mind flayer can still be killed for its brain after giving it a corpse, but consuming it at this point will not grant an additional illithid skill point. | The party needs to pick up the corpse and bring it back to the mind flayer, to be rewarded with one skill point for the [[illithid powers]] tree. If the mind flayer is fed, it will leave the windmill after a long rest. It will later re-appear in the [[Lower City]], killing a couple of NPCs. The mind flayer can still be killed for its brain after giving it a corpse, but consuming it at this point will not grant an additional illithid skill point. | ||
Feeding the mind flayer earns the [[Inspiration|Inspirational Events]] '''Unexpected Parenting''' ([[Haunted One]] background) and '''Newfound Subject''' ([[Noble]] background) | Feeding the mind flayer earns the [[Inspiration|Inspirational Events]] '''Unexpected Parenting''' ([[Haunted One]] background) and '''Newfound Subject''' ([[Noble]] background). | ||
If the mind flayer is persuaded to get its own meal, it simply leaves the windmill to go hunt, with no further reward. Β | If the mind flayer is persuaded to get its own meal, it simply leaves the windmill to go hunt, with no further reward. Β |