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| Flaming Sphere is a [[Spells#2nd Level Spell|Level 2]] Conjuration Spell. This spell allows spellcasters to conjure a flaming sphere that can attack and burn enemies. | | {{SpellPage |
| | | | name = Flaming Sphere |
| [[Category:Spells]][[Category:Level 2 Spells]][[Category:Conjuration Spells]]
| | | image = Flaming Sphere.webp |
| | | | level = 2 |
| [[File:Flaming Sphere Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| | | school = Conjuration |
| | title = <div style="font-size:105%; font-family:Georgia;">''"Summon a flaming sphere that deals <span style="color:#ff6600">2d6 Fire damage</span> to nearby enemies and objects. It also sheds bright light in a 6m/20 ft radius, and dim light for an additional 6m/20ft. On a successful save, enemy creatures still take half damage. The sphere is immune to damage."''</div> | | | ritual = |
| ----
| | | classes = Druid, Wizard |
| <div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|25px|upright=0.1]] '''Level 2 Spell Slot'''</div>
| | | class learns at level 3 = Druid, Wizard, Light Domain:Domain Spell |
| ----
| | | class learns at level 8 = Arcane Trickster, Eldritch Knight |
| | Damage = <span style="color:#ff6600">2d6</span> | | | summary = This spell allows spellcasters to conjure a Flaming Sphere that can attack and burn enemies. |
| | Damage Types = <span style="color:#ff6600">Fire</span> | | | description = Summon a [[Flaming Sphere (Creature)|Flaming Sphere]] that deals {{DamageText|2d6|Fire}} damage to nearby enemies and objects. It also sheds bright light in a {{Distance|m=6|ft=20}} radius, and dim light for an additional {{Distance|m=6|ft=20}}. {{Duration|10}}. You can move the sphere. |
| | Range = 18m / 60ft | | | cost = action, spell2 |
| | School = Conjuration | | | attack roll = |
| | Concentration = Required | | | damage = 2d6 |
| | Class = [[Druid]], [[Wizard]] | | | damage modifier = |
| | Area of Effect= 2m / 7ft (Radius) | | | damage type = Fire |
| | Saving Throw = [[Dexterity]] | | | damage per = |
| }}]]
| | | extra damage = |
| | | | extra damage modifier = |
| ==Description== | | | extra damage type = |
| Summon a flaming sphere that deals <code><span style="color:#ff6600">2d6 Fire damage</span></code> to nearby enemies and objects. It also sheds bright light in a 6m / 20 ft radius, and dim light for an additional 6m / 20ft.
| | | extra damage save = |
| | | | extra damage save effect = |
| On a successful save, enemy creatures still take half damage.
| | | extra damage per = |
| | | | concentration = yes |
| ==Properties== | | | save = DEX |
| {{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|25px|upright=0.1]] Level 2 Spell Slot}}
| | | on save = Targets still take half damage. |
| | | | range = ranged |
| ''Available to level 3 [[Druid]] and [[Wizard]].''
| | | range m = |
| *{{DamageInfo|count=2|die=6|type=Fire|per=turn}}
| | | range ft = |
| *Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}}
| | | aoe = radius |
| *Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
| | | aoe m = 2 |
| *Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Dexterity]]}}
| | | aoe ft = 7 |
| *Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 2m / 7ft (Radius)}}
| | | condition = |
| ==At Higher Levels==
| | | condition duration = |
| When this spell is cast at 3rd Level or higher, damage increases by <code><span style="color:#ff6600">1d6 Fire damage</span></code> for each Spell Slot level above 2nd.
| | | condition save = |
| | | | area = |
| {{Clear}}
| | | area category = |
| ==Summoned Flaming Sphere==
| | | area shape = |
| [[File:Flaming Sphere.png|left|frameless|164x164px]]
| | | area range m = |
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}
| | | area range ft = |
| | | | area duration = |
| Summon a flaming sphere that deals fire damage to nearby enemies and objects.
| | | area turn start damage = |
| | | | area turn start damage type = |
| Can perform [[File:Ram.png|frameless|25x25px]] [[Ram]] With a {{C|[[File:Bonus_Action_Icon.png|frameless|25px]] Bonus Action}}. The flaming sphere can only take a single bonus action.
| | | area turn start damage save = |
| | | | area turn start damage save effect = |
| {{AttributeBlock|10|10|10|10|10|10|hp=50|ac=16|ms=9m / 30ft}}
| | | area turn end damage = |
| | | | area turn end damage type = |
| {| class="wikitable" role="presentation"
| | | area turn end damage save = |
| |[[File:Flaming Sphere Icon.png|frameless|25x25px]]<b> Flaming Sphere (Aura)</b> | | | area turn end damage save effect = |
| |-
| | | area condition = |
| |{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until Long Rest}}
| | | area condition 2 = |
| *Enemies and objects within 1.5m / 5ft of the sphere at the end of their turn takes<code><span style="color:#ff6600">2d6 Fire damage</span></code>.
| | | area condition 3 = |
| *On a successful save, they still take half damage.
| | | area condition 4 = |
| *Note, including the radius of the Flaming Sphere itself, this gives it the net area of effect of 2m / 7ft per above.
| | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d6|Fire}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd. |
| |} | | | variants = |
| {{Resistances|Slashing=Resistant|Bludgeoning=Resistant|Piercing=Resistant|Acid=Resistant|Necrotic=Immune|Fire=Immune|Lightning=Resistant|Cold=Vulnerable|Psychic=Immune|Poison=Immune|Radiant=Resistant}}
| | | notes = |
| | | | video = Flaming Sphere Visuals.mp4 |
| {{Clear}}
| | }} |
| == Visuals == | |
| [[File:Flaming Sphere Visuals.mp4]]
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| == External Links == | | == External Links == |
| * {{FRWiki|Flaming sphere|long}} | | * {{FRWiki|Flaming sphere|long}} |
| | |
| | [[Category:Sources of Fire damage]] |