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{{ActionPage | |||
| summary = '''Frenzy''' is a {{Class|Berserker}} Bonus Action that is a superset of [[Rage]]. This ability turns the Berserker's anger into an uncontrollable fury and grants additional abilities in addition to those from Rage. Wearing [[Heavy Armour]] triggers the {{Cond|Rage Impeded}} Condition, removing some benefits of Frenzy. | |||
| summary = '''Frenzy''' is a | |||
| description = {{Warning|Available only in combat.}} | |||
{{ | Your Rage turns into a frenzy! You gain {{SAI|Frenzied Strike}} and {{SAI|Enraged Throw}}. You can also make an {{SAI|Improvised Melee Weapon (Bonus Action)|Improvised Melee Weapon}} as a bonus action. | ||
{{ | You have [[resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. | ||
| image = Frenzy | | warning = {{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}} | ||
| cost = rage | | image = Frenzy.webp | ||
| cost = bonus, rage | |||
| concentration = | | concentration = | ||
| damage = | | damage = | ||
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| aoe ft = | | aoe ft = | ||
| save = | | save = | ||
| additional = | | additional = | ||
| | | higher levels = At level 9, the bonus damage to attacks granted by Frenzy increases to '''+3'''. | ||
| condition = Frenzied | | condition = Frenzied | ||
| condition duration = 10 | | condition duration = 10 | ||
| condition2 = Rage Impeded | |||
| condition2 duration = Permanent | |||
| class learns at level 3 = Berserker | | class learns at level 3 = Berserker | ||
| notes = | | notes = | ||
}} | }} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} |