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{{ | {{ up to date | 2023-08-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
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[[File:Great Weapon Master All-In Icon.png|frameless|right]] | |||
'''Great Weapon Master: All In''' is a Toggleable [[Passive Features|Passive Feature]] provided by the [[Great Weapon Master]] [[Feats|Feat]] that allows [[Weapons|Two-Handed]] or Versatile weapon users to deal extra damage at the cost of reduced accuracy. | |||
== Description == | |||
* Despite the description referencing Heavy weapons, this feature actually applies to any | When attacking with Heavy melee weapons you are [[Proficient]] with, [[Attack Roll]]s take a -5 penalty, but their damage increases by 10. | ||
* Great Weapon Master: All In ''does not'' need to be enabled in order to benefit from | |||
== Notes == | |||
* Despite the description referencing Heavy weapons, this feature actually applies to any Two-Handed or Versatile melee weapons equipped with no off-hand. | |||
* Great Weapon Master: All In ''does not'' need to be enabled in order to benefit from the [[Bonus Action]] extra attack provided by the Great Weapon Master [[Feat]]. | |||
* This is a [[Passive Features|Passive Feature]] and can be toggled on and off. | |||
[[Category:Passive Features]] |