Editing Guide:Hair Mod File Setup

From Baldur's Gate 3 Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 242: Line 242:
For autosnapping hairs, we can use either CharacterCreationSharedVisuals.lsx or CharacterCreationAppearanceVisuals.lsx. For non autosnapping, use only CharacterCreationAppearanceVisuals.lsx.
For autosnapping hairs, we can use either CharacterCreationSharedVisuals.lsx or CharacterCreationAppearanceVisuals.lsx. For non autosnapping, use only CharacterCreationAppearanceVisuals.lsx.


You can use [https://bg3.wiki/wiki/Modding:BG3_Mini_Tool Padme's mini tool] to help create the CharacterCreationAppearanceVisuals.lsx file, as well as its slots. Or, alternatively, use the file in this template to do it manually.
You can use Padme's mini tool to help create the CharacterCreationAppearanceVisuals.lsx file, as well as its slots. Or, alternatively, use the file in this template to do it manually.


Why would we want to use CharacterCreationAppearanceVisuals (CCAV) vs CharacterCreationSharedVisuals (CCSV)? Well, CCSV is a lot easier to set up, file-wise. However, it is incompatible with other mods that edit the same files. Unless you plan on using Compatibility Framework, we recommend sticking with CCAV for both types of hair.
Why would we want to use CharacterCreationAppearanceVisuals (CCAV) vs CharacterCreationSharedVisuals (CCSV)? Well, CCSV is a lot easier to set up, file-wise. However, it is incompatible with other mods that edit the same files. Unless you plan on using Compatibility Framework, we recommend sticking with CCAV for both types of hair.
Line 385: Line 385:


If using CharacterCreationSharedVisuals, you want to make new entries with these options. And in races.lsx instead of using Humanoid/Fey/Fiend/Celestial you want to use the race sections of the races the hairs will work on.
If using CharacterCreationSharedVisuals, you want to make new entries with these options. And in races.lsx instead of using Humanoid/Fey/Fiend/Celestial you want to use the race sections of the races the hairs will work on.
* For the Dwarven height, add to Gnomes, Halflings and Dwarves
* So for the Dwarven version you want to add it to Gnomes, Halflings and Dwarves
* For the default height, add to Elves, Drow, Humans, Half Elves/Drow, Githyanki and Tieflings
* For the default height to Elves, Drow, Humans, Half Elves/Drow, Githyanki and Tieflings
* For the taller height, add to Strong Elves, Drow, Humans, Half Elves/Drow, Tieflings and Half Orcs
* For the taller height for Strong Elves, Drow, Humans, Half Elves/Drow, Tieflings and Half Orcs


== Troubleshooting ==
== Troubleshooting ==
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)