Hex (Charisma): Difference between revisions

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{| role="presentation" class="wikitable mw-collapsible"
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File: Hex Charisma Condition Icon.png|frameless|upright=0.12]] Hex: Charisma</strong>
| <strong>[[File: Hex Charisma Condition Icon.webp|frameless|upright=0.12]] Hex: Charisma</strong>
|-
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until [[Long Rest]]}}
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until [[Long Rest]]}}
* Creature suffers additional {{DamageText|1d6|Necrotic}} damage from the spellcaster's attacks. It also has [[Disadvantage]] on Charisma [[Checks]].
* Creature suffers additional {{DamageText|1d6|Necrotic}} damage from the spellcaster's attacks. It also has [[Disadvantage]] on Charisma [[Checks]].
|}
|}

Revision as of 21:09, 16 July 2023

Hex (Charisma) is a Enchantment 1st Level Spell. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on the creature's Charisma checks.

"Impart Disadvantage on Charisma Checks. If the target dies before the spell ends, you can use a bonus action to hex a new creature."

B.Action Icon.png Bonus Action Spell Slot Icon.png Level 1 Spell Slot

Range 18m / 60ft
School Enchantment
Concentration Required
Condition Hex: Charisma
Duration Until Long Rest
Class Warlock

Description

Impart Disadvantage on Charisma Checks.

If the target dies before the spell ends, you can use a bonus action to hex a new creature.

Properties

B.Action Icon.png Bonus Action + Spell Slot Icon.png Level 1 Spell Slot

Available to level 1 Warlock.

  • Range: Range Icon.png 18m / 60ft
  • Concentration: Concentration Icons.png Required