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'''Horde Breaker (Melee)''' is a | {{WeaponActionPage | ||
| summary = '''Horde Breaker (Melee)''' is a {{Class|Hunter}} Action. This ability allows these Rangers to deal damage to multiple nearby targets with Melee Weapons. | |||
| description = Target two creatures standing close to each other. Deal {{DamageText|Weapon Damage|Physical}} to the first creature and open up the second for a follow-up attack. | |||
| image = Horde Breaker Melee.webp | |||
| controller icon = Horde Breaker Melee Icon.webp | |||
| icon = Horde Breaker Melee Unfaded Icon.webp | |||
| cost = action | |||
| damage = weapon | |||
| attack roll = yes | |||
| ranged = melee | |||
| aoe = radius | |||
| aoe m = 2 | |||
| aoe ft = 5 | |||
| recharge = Per turn | |||
| condition = Horde Breaker | |||
| condition duration = 1 | |||
| class learns at level 3 = Hunter | |||
| notes = * The Ranger can use '''Horde Breaker Follow-Up''' to make an attack against this creature as a Free Action. | |||
* With the correct enemy positioning, it is possible to inflict the '''Horde Breaker''' effect on more than one target. | |||
* With some weapons that apply a condition on a hit (e.g. [[Bow of the Banshee]]) inflicting the Horde Breaker condition on a secondary target counts as a "hit" against it and applies the weapon's effects immediately, without having to actually make the secondary attack. | |||
}} | |||
{{RangerNavbox}} | |||
} | |||