Inflict Wounds: Difference between revisions

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'''Inflict Wounds''' is a Necromancy '''[[Spell#1st Level Spells|1st Level Spells]]'''. This spell allows spellcasters to imbue their hands with decaying energy and deal Necrotic damage to enemies through touch.
'''Inflict Wounds''' is a Necromancy '''[[Spells#1st Level Spells|1st Level Spells]]'''. This spell allows spellcasters to imbue their hands with decaying energy and deal Necrotic damage to enemies through touch.


[[Category:Spells]][[Category:Level 1 Spells]][[Category:Necromancy Spells]]
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Necromancy Spells]]

Revision as of 23:59, 4 February 2023

Inflict Wounds is a Necromancy 1st Level Spells. This spell allows spellcasters to imbue their hands with decaying energy and deal Necrotic damage to enemies through touch.

File:Inflict Wounds Icon 2.png
"Infuse your hands with putrefying energy that deals 3d10 Necrotic damage."


Damage 3d10
Damage Types Necrotic
Range 1.5m / 5ft
School Necromancy
Class Cleric

Description

Infuse your hands with putrefying energy that deals 3d10 Necrotic damage.

Properties

File:Actions Icons.png Action + File:Spell Icon.png Level 1 Spell Slot

Available to level 1 Cleric.

At Higher Levels

When the spell is cast a 2nd Level or higher, damage increases by 1d10 Necrotic for each spell slots level above 1st.