Editing Investigate the Suspicious Toys

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He wants them to clear out and allow him back into his mansion. Arfur can be intimidated to stand down. ([INTIMIDATE] "I want the family to stay. You have room for them, surely?"). Upon intervening in the argument, a group of [[The Guild|Guild]] thugs express annoyance that their job was poached, but can successfully be intimidated to stand down, or simply fought off. Likewise, the refugees can also be intimidated into backing down, or bribed with 100 gold to leave the mansion.
He wants them to clear out and allow him back into his mansion. Arfur can be intimidated to stand down. ([INTIMIDATE] "I want the family to stay. You have room for them, surely?"). Upon intervening in the argument, a group of [[The Guild|Guild]] thugs express annoyance that their job was poached, but can successfully be intimidated to stand down, or simply fought off. Likewise, the refugees can also be intimidated into backing down, or bribed with 100 gold to leave the mansion.


* If Detect Thoughts is used, then it is revealed Arfur doesn't want anyone going in his basement. If this matter is pressed, he pays his Guild lackeys to step in. If Arfur has been pickpocketed before this, then they simply walk away. Otherwise [[Zenovia Dawg|Zenovia]] and her crew become hostile.
If Detect Thoughts is used, then it is revealed Arfur doesn't want anyone going in his basement. If this matter is pressed, he pays his Guild lackeys to step in. If Arfur has been pickpocketed before this, then they simply walk away. Otherwise [[Zenovia Dawg|Zenovia]] and her crew become hostile.
* If Arfur is allowed back in his mansion, then he is inside. If the refugees remain in the mansion, then he is on the first floor of Sharess' Caress (X:21, Y:75). Otherwise, he returns to his mansion.


Persuading Arfur to allow the refugee squatters to stay in his home earns the [[Inspiration|Inspirational Event]] '''Needs of the Many''' ([[Acolyte]] background). Ending the dispute with any outcome earns the the [[Inspiration|Inspirational Event]] '''Exerting Judgement''' ([[Noble]] background).  
If Arfur is allowed back in his mansion, then he is inside. If the refugees remain in the mansion, then he is on the first floor of Sharess' Caress (X:21, Y:75). Otherwise, he returns to his mansion.  


[[File:Arfur Sharess.jpg|thumb|Arfur at Sharess' Caress.]]
[[File:Arfur Sharess.jpg|thumb|Arfur at Sharess' Caress.]]
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Arfur's [[Surprise-Based Teddy Bear|explosive teddy bears]] can be found in the barn {{Coords|83|-108}}. After speaking again to Nestor, he tells the party they should investigate who is behind this plot.
Arfur's [[Surprise-Based Teddy Bear|explosive teddy bears]] can be found in the barn {{Coords|83|-108}}. After speaking again to Nestor, he tells the party they should investigate who is behind this plot.
Discovering the booby-trapped toys earns the [[Inspiration|Inspirational Event]] '''Immoral Ingenuity''' ([[Guild Artisan]] background).


=== Confronting Arfur ===
=== Confronting Arfur ===
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