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editsUp to date with full game release. Added item that can cast spell.
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DrakeCross22 (talk | contribs) (Up to date with full game release. Added item that can cast spell.) |
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | {{SpellPage | ||
| name = Melf's Acid Arrow | | name = Melf's Acid Arrow | ||
Line 4: | Line 5: | ||
| level = 2 | | level = 2 | ||
| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| classes = Wizard, Eldritch Knight, Arcane Trickster | | classes = Wizard, Eldritch Knight, Arcane Trickster | ||
| class learns at level 3 = Wizard | | class learns at level 3 = Wizard | ||
| class learns at level 7 = Eldritch Knight | | class learns at level 7 = Eldritch Knight | ||
| class learns at level 8 = Arcane Trickster | | class learns at level 8 = Arcane Trickster | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to shoot a magical arrow that deals {{DamageColor|Acid|Acid}} damage to a target on impact and at the end of its next turn. | | summary = This spell allows spellcasters to shoot a magical arrow that deals {{DamageColor|Acid|Acid}} damage to a target on impact and at the end of its next turn. | ||
| description = Shoot a green arrow that bursts in a spray of acid. Deals {{DamageText|4d4|Acid}} damage immediately and {{DamageText|2d4|Acid}} damage at the end of the target's next turn. | | description = Shoot a green arrow that bursts in a spray of acid. Deals {{DamageText|4d4|Acid}} damage immediately and {{DamageText|2d4|Acid}} damage at the end of the target's next turn. | ||
If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn. | If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn. | ||
| action type = action | | action type = action | ||
| attack roll = | | attack roll = | ||
| damage = 4d4 | | damage = 4d4 | ||
| damage modifier = | | damage modifier = | ||
| damage type = Acid | | damage type = Acid | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
| damage per = | | damage per = | ||
| extra damage = 2d4 | | extra damage = 2d4 | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = Acid | | extra damage type = Acid | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|2d4|Acid}} damage ({{DamageText|1d4|Acid}} on impact and at the end of target's turn) for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd. | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|2d4|Acid}} damage ({{DamageText|1d4|Acid}} on impact and at the end of target's turn) for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd. | ||
| variants = | | variants = | ||
| notes = * {{Class|Circle of the Land}}s who choose the Swamp Land at level 5 learn this spell automatically. | | notes = * {{Class|Circle of the Land}}s who choose the Swamp Land at level 5 learn this spell automatically. | ||
*Can be cast with {{SmallIcon|Corellons Grace Icon.png}} [[Melf's First Staff]] once per [[Long Rest]]. The spell uses a caster's existing spellcasting ability modifier, or otherwise uses [[Charisma]] as its casting modifier for a character without a spellcasting ability modifier. | |||
| video = Melf's Acid Arrow Visuals.mp4 | | video = Melf's Acid Arrow Visuals.mp4 | ||
}} | }} |