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{{SpellPage | {{SpellPage | ||
| name = Minor Illusion | | name = Minor Illusion | ||
| image = Minor Illusion | | image = Minor Illusion.webp | ||
| level = cantrip | | level = cantrip | ||
| school = Illusion | | school = Illusion | ||
| classes = Bard, Sorcerer, Warlock, Wizard, Eldritch Knight, Arcane Trickster | | ritual = | ||
| classes = Bard, Sorcerer, Warlock, Wizard | |||
| class learns at level 1 = Bard, Sorcerer, Warlock, Wizard | |||
| class learns at level 3 = Eldritch Knight, Arcane Trickster, Way of Shadow | |||
| races = | |||
| race learns at level 1 = High Elf, High Half-Elf | |||
| race learns at level 2 = | |||
| granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Warlock, Magic Initiate: Wizard | |||
| summary = It conjures a simple illusion to distract creatures. | | summary = It conjures a simple illusion to distract creatures. | ||
| description = Create an | | description = Create an illusion that compels nearby creatures to investigate. | ||
| action type = | |||
You can remain hidden while casting this spell. | |||
This spell can be cast while you are {{Cond|Silenced}}. | |||
Duration: 10 turns. | |||
| cost = action | |||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
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| damage per = | |||
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| extra damage per = | |||
| concentration = | |||
| range = ranged | | range = ranged | ||
| concentration = | | range m = 18 | ||
| range ft = 60 | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = | |||
| condition duration = | |||
| condition save = | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
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| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
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| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = | |||
| notes = * {{Class|Illusion}}s can cast a special version of Minor Illusion as a [[Bonus Action]]. | |||
* Outside of combat, causes most NPCs to walk towards the illusion and surround it. This can be particularly deadly as a preparation for a first-strike ambush if you lure a number of potential targets into a small area, then hit them all with a [[Fireball]]. | |||
* During combat, this causes enemies to turn towards the illusion. | |||
* Springs traps if cast on top of the [[trap]] | |||
* Placed on top of a vent it prevents gas from coming out | |||
* Will disappear if you concentrate on another spell, but will not break concentration for existing spells | |||
| video = | |||
}} | }} | ||
[[Category:Spells that can be cast while silenced]] | |||
== External Links == | |||
* {{FRWiki|Minor illusion|long}} |