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editsUndo revision 181920 by 93.210.255.190 (talk) Monks gain Improved Unarmoured Movement at lvl 10 as well
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(Undo revision 181920 by 93.210.255.190 (talk) Monks gain Improved Unarmoured Movement at lvl 10 as well) Tag: Undo |
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{{PageSeo | {{PageSeo | ||
| description = Monk is a character class in Baldur's Gate 3. | | description = Monk is a character class in Baldur's Gate 3. | ||
| image = Class Monk Badge Icon.png | | image = Class Monk Badge Icon.png | ||
}} | }} | ||
{{ClassQuote|quote= | {{ClassQuote|quote=Some reach enlightenment by languid meditation - others do so in the heat of battle. Monks manipulate ki to empower their own strikes and debilitate their foes.|image=Class Monk Badge Icon.png}} | ||
__NOTOC__ | __NOTOC__ | ||
'''Monk''' is a character [[ | '''Monk''' is a character [[class]] in ''[[Baldur's Gate 3]]''. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are [[Wisdom]], [[Dexterity]], and [[Constitution]], and their core ability is [[Unarmed Strike]]. | ||
{{hlist| | |||
; Monk subclasses : | |||
* {{IconLink|Class Monk Four Elements Hotbar Icon.png|Way of the Four Elements}} | |||
* {{IconLink|Class Monk Open Hand Hotbar Icon.png|Way of the Open Hand}} | |||
* {{IconLink|Class Monk Shadow Hotbar Icon.png|Way of Shadow}} | |||
}} | |||
__NOTOC__ | |||
{| class="wikitable nomobile" style="width: | {| class="wikitable nomobile" style="max-width: 66em;" | ||
| | |+ Monk Class Progression | ||
! style="width: 4%;" | Level | |||
! style="width: 6%;" | Proficiency Bonus | |||
! Features | |||
! style="width: 4%;" | {{Resource | ki | forceplural=yes}} | |||
! style="width: 4%;" | Martial Arts | |||
! style="width: 11%;" | Unarmoured Movement | |||
| style="width: 11%;" | | |||
|- | |- | ||
! [[#Level 1|1st]] | |||
| +2 | | rowspan="4" style="text-align: center;" | +2 | ||
| {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence}}, {{SAI|Martial Arts: Dextrous Attacks}}, {{SAI|Martial Arts: Deft Strikes}}, {{SAI|Martial Arts: Bonus Unarmed Strike}}, {{SAI|Flurry of Blows}} | | {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence}}, {{SAI|Martial Arts: Dextrous Attacks}}, {{SAI|Martial Arts: Deft Strikes}}, {{SAI|Martial Arts: Bonus Unarmed Strike}}, {{SAI|Flurry of Blows}} | ||
| style="text-align: center;" | 2 | |||
| rowspan="2" style="text-align: center;" | 1d4 | |||
| style="text-align: center;" | - | |||
|- | |- | ||
! [[#Level 2|2nd]] | |||
| {{SAI|Unarmoured Movement|size=25}}, {{SAI|Patient Defence}}, {{SAI|Step of the Wind: Dash}}, {{SAI|Step of the Wind: Disengage}} | |||
| style="text-align: center;" | 3 | |||
| rowspan="4" style="text-align: center;" | + 3 m / 10 ft | |||
| {{SAI|Unarmoured Movement|size=25}}, | |||
{{SAI|Patient Defence}},{{SAI|Step of the Wind: Dash}}, {{SAI|Step of the Wind: Disengage}} | |||
|- | |- | ||
! [[#Level 3|3rd]] | |||
| {{Icon|Class Monk Badge Icon.png|24|link=#Level 3}} [[#Level 3|Choose a subclass]], {{SAI|Deflect Missiles}} | | {{Icon|Class Monk Badge Icon.png|24|link=#Level 3}} [[#Level 3|Choose a subclass]], {{SAI|Deflect Missiles}} | ||
| style="text-align: center;" | 4 | |||
| rowspan="6" style="text-align: center;" | 1d6 | |||
|- | |- | ||
! [[#Level 4|4th]] | |||
| {{SAI|Feats|Feat}}, {{SAI|Slow Fall|size=25}} | | {{SAI|Feats|Feat}}, {{SAI|Slow Fall|size=25}} | ||
| style="text-align: center;" | 5 | |||
|- | |- | ||
! [[#Level 5|5th]] | |||
| | | rowspan="4" style="text-align: center;" | +3 | ||
| + 3 | |||
| {{SAI|Extra Attack}}, {{SAI|Stunning Strike (Melee)}}, {{SAI|Stunning Strike (Unarmed)}} | | {{SAI|Extra Attack}}, {{SAI|Stunning Strike (Melee)}}, {{SAI|Stunning Strike (Unarmed)}} | ||
| style="text-align: center;" | 6 | |||
|- | |- | ||
! [[#Level 6|6th]] | |||
| {{SAI|Ki-Empowered Strikes}}, {{Icon|Class Monk Badge Icon.png|24|link=#Level 6}} [[#Level 6|Subclass feature]], {{SAI|Improved Unarmoured Movement}} | | {{SAI|Ki-Empowered Strikes}}, {{Icon|Class Monk Badge Icon.png|24|link=#Level 6}} [[#Level 6|Subclass feature]], {{SAI|Improved Unarmoured Movement}} | ||
| style="text-align: center;" | 7 | |||
| rowspan="4" style="text-align: center;" | + 4.5 m / 15 ft | |||
|- | |- | ||
! [[#Level 7|7th]] | |||
| {{SAI|Evasion}}, {{SAI|Stillness of Mind}} | | {{SAI|Evasion}}, {{SAI|Stillness of Mind}} | ||
| style="text-align: center;" | 8 | |||
|- | |- | ||
! [[#Level 8|8th]] | |||
| {{SAI|Feats|Feat}} | | {{SAI|Feats|Feat}} | ||
| style="text-align: center;" | 9 | |||
|- | |- | ||
! [[#Level 9|9th]] | |||
| | | rowspan="4" style="text-align: center;" | +4 | ||
| + 4 | |||
| {{SAI|Advanced Unarmoured Movement}}, {{Icon|Class Monk Badge Icon.png|24|link=#Level 9}} [[#Level 9|Subclass feature]] | | {{SAI|Advanced Unarmoured Movement}}, {{Icon|Class Monk Badge Icon.png|24|link=#Level 9}} [[#Level 9|Subclass feature]] | ||
| style="text-align: center;" | 10 | |||
| rowspan="4" style="text-align: center;" | 1d8 | |||
|- | |- | ||
! [[#Level 10|10th]] | |||
| {{SAI|Purity of Body}}, {{SAI|Improved Unarmoured Movement}} | | {{SAI|Purity of Body}}, {{SAI|Improved Unarmoured Movement}} | ||
| style="text-align: center;" | 11 | |||
| rowspan="3" style="text-align: center;" | + 6 m / 20 ft | |||
|- | |- | ||
! [[#Level 11|11th]] | |||
| {{Icon|Class Monk Badge Icon.png|24|link=#Level 11}} [[#Level 11|Subclass feature]] | | {{Icon|Class Monk Badge Icon.png|24|link=#Level 11}} [[#Level 11|Subclass feature]] | ||
| style="text-align: center;" | 12 | |||
|- | |- | ||
! [[#Level 12|12th]] | |||
| {{SAI|Feats|Feat}} | | {{SAI|Feats|Feat}} | ||
| style="text-align: center;" | 13 | |||
|} | |} | ||
== Class | <p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.</p> | ||
== Class information == | |||
[[File:Default Monk Armor.png|240px|right|Monk's default armour]] | [[File:Default Monk Armor.png|240px|right|Monk's default armour]] | ||
; Hit points | |||
: At level 1: {{InfoBlob|8 + {{Ability|Constitution}} modifier}} | |||
: On level up: {{InfoBlob|5 + {{Ability|Constitution}} modifier}} | |||
; Key abilities | |||
: {{Ability|Wisdom}} for improved Ki [[Difficulty Class|DC]] and [[Armour Class]]. | |||
: {{Ability|Constitution}} for more Hit Points. | |||
: {{Ability|Dexterity}} for attack rolls and damage rolls of unarmed strikes and monk weapons, higher [[Initiative]] and [[Armour Class]]. | |||
; Saving throw proficiencies | |||
: {{Ability|Strength}}, {{Ability|Dexterity}} | |||
; Equipment proficiencies | |||
: {{SimpleWeaponsProf}}, {{WeaponType|Shortswords}} | |||
; Monk Weapons | |||
: Monk Weapons are melee weapons the Monk has [[Proficiency]] with, and which don't have the [[Two-Handed]] property. [[Versatile]] weapons count as Monk Weapons even if they are wielded with both hands. Monks can use Dexterity for those weapons, even if they do not have the [[Finesse]] property. Some Monk abilities, such as {{SAI|Martial Arts: Bonus Unarmed Strike}}, are limited to Monk Weapons. | |||
; Skills with proficiency (Choose 2) | |||
: {{Skill|History}}, {{Skill|Insight}}, {{Skill|Religion}}, {{Skill|Acrobatics}}, {{Skill|Stealth}}, {{Skill|Athletics}} | |||
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2. | |||
; Starting Equipment : {{RarityItem|Quarterstaff}}, {{RarityItem|Monastic Robes}}, {{RarityItem|Monastic Boots}} | |||
==Level | === Spellcasting === | ||
; Spellcasting Ability | |||
: {{Ability|Wisdom}} | |||
: {{Recharge|Short Rest}} | |||
: Monks do not cast spells using spell slots. Instead, they use a resource specific to Monk called {{R|ki}}s. | |||
: Monks can use Ki while [[Silenced (Condition)|Silenced]] due to Ki abilities not requiring a verbal component. | |||
==Level progression== | |||
Through experience, you acquire new power. You gain the following traits. | Through experience, you acquire new power. You gain the following traits. | ||
{{ | {{Level header|1}} | ||
; {{R|ki|forceplural=yes}}: 2 | |||
: You can spend these points to fuel various Monk abilities. Replenishes on a [[resting|short or long rest]] | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; Martial Arts | |||
:; {{SAI|Martial Arts: Dextrous Attacks|w=40}} | |||
:: Attacks with Monk Weapons and unarmed attacks scale with your [[Dexterity]] instead of your Strength if your Dexterity is higher. | |||
:; {{SAI|Martial Arts: Deft Strikes|w=40}} | |||
:: Attacks with Monk Weapons and unarmed attacks deal {{DamageText|1d4|Bludgeoning}} damage, unless their normal damage is higher. | |||
:; {{SAI|Martial Arts: Bonus Unarmed Strike|w=40}} | |||
:: After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a {{Action|Bonus}}. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence|w=40}} | |||
: Your reflexes are as effective as any armour. While not wearing armour, you add your [[Wisdom]] Modifier to your [[Armour Class]]. This feature does not combine with [[Mage Armour]], nor the Barbarian version of [[Unarmoured Defence (Barbarian)]]. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{SAI|Flurry of Blows|w=40}} | |||
: Using a {{action|bonus}} and a {{R|ki}}, punch twice in quick succession. Equivalent to two normal unarmed attacks. | |||
{{ | {{Level header|2}} | ||
; {{R|ki|forceplural=yes}}: 3 | |||
: You gain an additional Ki Point to fuel your monk techniques. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{SAI|Unarmoured Movement|w=40}} | |||
: Your [[Movement Speed]] increases by {{Distance|m=3|ft=10}} while you are not wearing armour or using a shield. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{SAI|Patient Defence|w=40}} | |||
: When activated with a {{action|bonus}} and a {{R|ki}}, [[Attack Roll]]s against you have {{disadvantage}}, and you have {{advantage}} on {{SavingThrow|Dex}}. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; Step of the Wind | |||
:{{table list| | |||
:; {{SAI|Step of the Wind: Dash}} | |||
:: Use a {{action|bonus}} and a {{R|ki}} to double your [[Movement Speed]]. Jump no longer requires a bonus action. | |||
:; {{SAI|Step of the Wind: Disengage}} | |||
:: Use a {{action|bonus}} and a {{R|ki}} to disengage. Jump no longer requires a bonus action. | |||
}} | |||
{{ | {{Level header|3}} | ||
; {{R|ki|forceplural=yes}}: 4 | |||
: You gain an additional Ki Point to fuel your monk techniques. | |||
; Martial Arts: Deft Strikes | |||
: Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d6|Bludgeoning}} (previously 1d4) unless their normal damage is higher. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Select a | ==== Select a subclass ==== | ||
{| class="wikitable" style="min-width: 420px; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="min-width: 420px; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
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|} | |} | ||
; {{SAI|Deflect Missiles|w=40}} | |||
: Use your {{action|reaction}} to reduce the damage from a ranged weapon attack by 1d10 + your [[Dexterity]] Modifier + your monk level. If the damage is reduced to 0, you can use a Ki Point to return the missile back to the sender. | |||
{{Level header|4}} | |||
; {{R|ki|forceplural=yes}}: 5 | |||
: You gain an additional Ki Point to fuel your monk techniques. | |||
{{HorizontalRuleImage}} | |||
* Choose a '''[[Feat]]'''. | * Choose a '''[[Feat]]'''. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{SAI|Slow Fall|w=40}} | |||
: When you fall, you can use your reaction to gain [[Resistance]] to Falling damage. | |||
{{ | {{Level header|5}} | ||
; {{R|ki|forceplural=yes}}: 6 | |||
: You gain an additional Ki Point to fuel your monk techniques. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; Stunning Strike | |||
:{{table list| | |||
:; {{SAI|Stunning Strike (Melee)|w=40}} | |||
:: Spend a {{R|ki}} to deal your Weapon Damage and possibly {{Cond|Stunned|Stun}} the target. | |||
:; {{SAI|Stunning Strike (Unarmed)|w=40}} | |||
:: Spend a {{R|ki}} to deal your Unarmed Attack Damage and possibly {{Cond|Stunned|Stun}} the target. | |||
}} | |||
==== Subclass | ==== Subclass features: ==== | ||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Way of the Four Elements]] | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Way of the Open Hand]] | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Way of Shadow]] | ||
|- | |- | ||
| | | | ||
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|} | |} | ||
; {{SAI|Extra Attack|w=40}} | |||
: You can make an additional free attack after making an unarmed or weapon attack | |||
{{ | {{Level header|6}} | ||
; {{R|ki|forceplural=yes}}: 7 | |||
: You gain an additional Ki Point to fuel your monk techniques. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{SAI|Improved Unarmoured Movement|w=40}} | |||
: Your [[Movement Speed|movement speed]] increases by {{Distance|m=4.5|ft=15}} (previously {{Distance|m=3|ft=10}}) while you are not wearing armour or using a shield. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
: {{SAI|Ki-Empowered Strikes|w=40}} | |||
* Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage. | * Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage. | ||
==== Subclass | ==== Subclass features: ==== | ||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Way of the Four Elements]] | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Way of the Open Hand]] | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Way of Shadow]] | ||
|- | |- | ||
| | | | ||
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|} | |} | ||
{{ | {{Level header|7}} | ||
; {{R|ki|forceplural=yes}}: 8 | |||
: You gain an additional Ki Point to fuel your monk techniques. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{SAI|Evasion|w=40}} | |||
: Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful [[Dexterity]] [[Saving Throw]], it deals no damage if you succeed, and only half damage if you fail. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{SAI|Stillness of Mind|w=40}} | |||
: If you are {{Cond|Charmed}} or {{Cond|Frightened}}, you automatically cast '''Stillness of Mind''' to remove the condition. | |||
{{Level header|8}} | |||
; {{R|ki|forceplural=yes}}: 9 | |||
: You gain an additional Ki Point to fuel your monk techniques. | |||
{{ | {{HorizontalRuleImage}} | ||
* Choose a [[Feat]]. | |||
* Choose a | |||
{{ | {{Level header|9}} | ||
; {{R|ki|forceplural=yes}}: 10 | |||
: You gain an additional Ki Point to fuel your monk techniques. | |||
; Martial Arts: Deft Strikes | |||
: Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d8|Bludgeoning}} (previously 1d6) unless their normal damage is higher. | |||
==== Subclass | ==== Subclass features: ==== | ||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Way of the Four Elements]] | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Way of the Open Hand]] | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Way of Shadow]] | ||
|- | |- | ||
| | | | ||
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|} | |} | ||
; {{SAI|Advanced Unarmoured Movement|w=40}} | |||
: [[Difficult Terrain]] doesn't slow you down and you can {{SAI|Jump}} an additional {{Distance|m=6|ft=20}} while you are not wearing armour or using a shield. | |||
{{ | {{Level header|10}} | ||
; {{R|ki|forceplural=yes}}: 11 | |||
: You gain an additional Ki Point to fuel your monk techniques. | |||
; Improved Unarmoured Movement | |||
: Your [[Movement Speed|movement speed]] increases by {{Distance|m=6|ft=20}} (previously {{Distance|m=4.5|ft=15}}) while you are not wearing armour or using a shield. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{SAI|Purity of Body|w=40}} | |||
: You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be {{Cond|Poisoned}} or affected by disease thanks to the purifying ki flowing through your meridians. | |||
{{ | {{Level header|11}} | ||
; {{R|ki|forceplural=yes}}: 12 | |||
: You gain an additional Ki Point to fuel your monk techniques. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass | ==== Subclass features: ==== | ||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Way of the Four Elements]] | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Way of the Open Hand]] | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Way of Shadow]] | ||
|- | |- | ||
| | | | ||
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|} | |} | ||
{{ | {{Level header|12}} | ||
; {{R|ki|forceplural=yes}}: 13 | |||
* Choose a | : You gain an additional Ki Point to fuel your monk techniques. | ||
{{HorizontalRuleImage}} | |||
* Choose a [[Feat]]. | |||
== See also == | |||
*[[List of features and items that interact with unarmed strikes]] | |||
== External | == External links == | ||
* {{FRWiki|Monk|long}} | * {{FRWiki|Monk|long}} | ||