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editsUndo revision 181920 by 93.210.255.190 (talk) Monks gain Improved Unarmoured Movement at lvl 10 as well
(Add back proficiency bonus with a note.) |
(Undo revision 181920 by 93.210.255.190 (talk) Monks gain Improved Unarmoured Movement at lvl 10 as well) Tag: Undo |
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{{PageSeo | {{PageSeo | ||
| description = Monk is a character class in Baldur's Gate 3. | | description = Monk is a character class in Baldur's Gate 3. | ||
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__NOTOC__ | __NOTOC__ | ||
{| class="wikitable nomobile" | {| class="wikitable nomobile" style="max-width: 66em;" | ||
|+ Monk | |+ Monk Class Progression | ||
! style="width: 4%;" | Level | ! style="width: 4%;" | Level | ||
! style="width: 6%;" | Proficiency Bonus | ! style="width: 6%;" | Proficiency Bonus | ||
! Features | |||
! style="width: 4%;" | {{Resource | ki | forceplural=yes}} | |||
! style="width: 4%;" | Martial Arts | ! style="width: 4%;" | Martial Arts | ||
! style="width: 11%;" | Unarmoured Movement | ! style="width: 11%;" | Unarmoured Movement | ||
|- | |- | ||
! [[#Level 1|1st]] | |||
| rowspan="4" style="text-align: center;" | +2 | | rowspan="4" style="text-align: center;" | +2 | ||
| {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence}}, {{SAI|Martial Arts: Dextrous Attacks}}, {{SAI|Martial Arts: Deft Strikes}}, {{SAI|Martial Arts: Bonus Unarmed Strike}}, {{SAI|Flurry of Blows}} | |||
| style="text-align: center;" | 2 | |||
| rowspan="2" style="text-align: center;" | 1d4 | | rowspan="2" style="text-align: center;" | 1d4 | ||
| | | style="text-align: center;" | - | ||
|- | |- | ||
! [[#Level 2|2nd]] | |||
| 3 | | {{SAI|Unarmoured Movement|size=25}}, {{SAI|Patient Defence}}, {{SAI|Step of the Wind: Dash}}, {{SAI|Step of the Wind: Disengage}} | ||
| style="text-align: center;" | 3 | |||
| rowspan="4" style="text-align: center;" | + 3 m / 10 ft | | rowspan="4" style="text-align: center;" | + 3 m / 10 ft | ||
|- | |- | ||
| [[#Level 3| | ! [[#Level 3|3rd]] | ||
| {{Icon|Class Monk Badge Icon.png|24|link=#Level 3}} [[#Level 3|Choose a subclass]], {{SAI|Deflect Missiles}} | |||
| style="text-align: center;" | 4 | |||
| rowspan="6" style="text-align: center;" | 1d6 | | rowspan="6" style="text-align: center;" | 1d6 | ||
|- | |- | ||
! [[#Level 4|4th]] | |||
| {{SAI|Feats|Feat}}, {{SAI|Slow Fall|size=25}} | | {{SAI|Feats|Feat}}, {{SAI|Slow Fall|size=25}} | ||
| style="text-align: center;" | 5 | |||
|- | |- | ||
! [[#Level 5|5th]] | |||
| rowspan="4" style="text-align: center;" | +3 | | rowspan="4" style="text-align: center;" | +3 | ||
| {{SAI|Extra Attack}}, {{SAI|Stunning Strike (Melee)}}, {{SAI|Stunning Strike (Unarmed)}} | | {{SAI|Extra Attack}}, {{SAI|Stunning Strike (Melee)}}, {{SAI|Stunning Strike (Unarmed)}} | ||
| style="text-align: center;" | 6 | |||
|- | |- | ||
| [[#Level 6| | ! [[#Level 6|6th]] | ||
| 7 | | {{SAI|Ki-Empowered Strikes}}, {{Icon|Class Monk Badge Icon.png|24|link=#Level 6}} [[#Level 6|Subclass feature]], {{SAI|Improved Unarmoured Movement}} | ||
| style="text-align: center;" | 7 | |||
| rowspan="4" style="text-align: center;" | + 4.5 m / 15 ft | | rowspan="4" style="text-align: center;" | + 4.5 m / 15 ft | ||
|- | |- | ||
! [[#Level 7|7th]] | |||
| {{SAI|Evasion}}, {{SAI|Stillness of Mind}} | | {{SAI|Evasion}}, {{SAI|Stillness of Mind}} | ||
| style="text-align: center;" | 8 | |||
|- | |- | ||
! [[#Level 8|8th]] | |||
| {{SAI|Feats|Feat}} | | {{SAI|Feats|Feat}} | ||
| style="text-align: center;" | 9 | |||
|- | |- | ||
! [[#Level 9|9th]] | |||
| rowspan="4" style="text-align: center;" | +4 | | rowspan="4" style="text-align: center;" | +4 | ||
| {{SAI|Advanced Unarmoured Movement}}, {{Icon|Class Monk Badge Icon.png|24|link=#Level 9}} [[#Level 9|Subclass feature]] | |||
| style="text-align: center;" | 10 | |||
| rowspan="4" style="text-align: center;" | 1d8 | | rowspan="4" style="text-align: center;" | 1d8 | ||
|- | |- | ||
! [[#Level 10|10th]] | |||
| 11 | | {{SAI|Purity of Body}}, {{SAI|Improved Unarmoured Movement}} | ||
| style="text-align: center;" | 11 | |||
| rowspan="3" style="text-align: center;" | + 6 m / 20 ft | | rowspan="3" style="text-align: center;" | + 6 m / 20 ft | ||
|- | |- | ||
! [[#Level 11|11th]] | |||
| {{Icon|Class Monk Badge Icon.png|24|link=#Level 11}} [[#Level 11|Subclass feature]] | | {{Icon|Class Monk Badge Icon.png|24|link=#Level 11}} [[#Level 11|Subclass feature]] | ||
| style="text-align: center;" | 12 | |||
|- | |- | ||
! [[#Level 12|12th]] | |||
| {{SAI|Feats|Feat}} | | {{SAI|Feats|Feat}} | ||
| style="text-align: center;" | 13 | |||
|} | |} | ||
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: {{SimpleWeaponsProf}}, {{WeaponType|Shortswords}} | : {{SimpleWeaponsProf}}, {{WeaponType|Shortswords}} | ||
; Monk Weapons | ; Monk Weapons | ||
: Monk Weapons are melee weapons | : Monk Weapons are melee weapons the Monk has [[Proficiency]] with, and which don't have the [[Two-Handed]] property. [[Versatile]] weapons count as Monk Weapons even if they are wielded with both hands. Monks can use Dexterity for those weapons, even if they do not have the [[Finesse]] property. Some Monk abilities, such as {{SAI|Martial Arts: Bonus Unarmed Strike}}, are limited to Monk Weapons. | ||
; Skills with proficiency (Choose 2) | ; Skills with proficiency (Choose 2) | ||
: {{Skill|History}}, {{Skill|Insight}}, {{Skill|Religion}}, {{Skill|Acrobatics}}, {{Skill|Stealth}}, {{Skill|Athletics}} | : {{Skill|History}}, {{Skill|Insight}}, {{Skill|Religion}}, {{Skill|Acrobatics}}, {{Skill|Stealth}}, {{Skill|Athletics}} | ||
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Through experience, you acquire new power. You gain the following traits. | Through experience, you acquire new power. You gain the following traits. | ||
{{ | {{Level header|1}} | ||
; {{R|ki|forceplural=yes}}: 2 | ; {{R|ki|forceplural=yes}}: 2 | ||
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: Using a {{action|bonus}} and a {{R|ki}}, punch twice in quick succession. Equivalent to two normal unarmed attacks. | : Using a {{action|bonus}} and a {{R|ki}}, punch twice in quick succession. Equivalent to two normal unarmed attacks. | ||
{{ | {{Level header|2}} | ||
; {{R|ki|forceplural=yes}}: 3 | ; {{R|ki|forceplural=yes}}: 3 | ||
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}} | }} | ||
{{ | {{Level header|3}} | ||
; {{R|ki|forceplural=yes}}: 4 | ; {{R|ki|forceplural=yes}}: 4 | ||
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: Use your {{action|reaction}} to reduce the damage from a ranged weapon attack by 1d10 + your [[Dexterity]] Modifier + your monk level. If the damage is reduced to 0, you can use a Ki Point to return the missile back to the sender. | : Use your {{action|reaction}} to reduce the damage from a ranged weapon attack by 1d10 + your [[Dexterity]] Modifier + your monk level. If the damage is reduced to 0, you can use a Ki Point to return the missile back to the sender. | ||
{{ | {{Level header|4}} | ||
; {{R|ki|forceplural=yes}}: 5 | ; {{R|ki|forceplural=yes}}: 5 | ||
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: When you fall, you can use your reaction to gain [[Resistance]] to Falling damage. | : When you fall, you can use your reaction to gain [[Resistance]] to Falling damage. | ||
{{ | {{Level header|5}} | ||
; {{R|ki|forceplural=yes}}: 6 | ; {{R|ki|forceplural=yes}}: 6 | ||
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: You can make an additional free attack after making an unarmed or weapon attack | : You can make an additional free attack after making an unarmed or weapon attack | ||
{{ | {{Level header|6}} | ||
; {{R|ki|forceplural=yes}}: 7 | ; {{R|ki|forceplural=yes}}: 7 | ||
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|} | |} | ||
{{ | {{Level header|7}} | ||
; {{R|ki|forceplural=yes}}: 8 | ; {{R|ki|forceplural=yes}}: 8 | ||
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: If you are {{Cond|Charmed}} or {{Cond|Frightened}}, you automatically cast '''Stillness of Mind''' to remove the condition. | : If you are {{Cond|Charmed}} or {{Cond|Frightened}}, you automatically cast '''Stillness of Mind''' to remove the condition. | ||
{{ | {{Level header|8}} | ||
; {{R|ki|forceplural=yes}}: 9 | ; {{R|ki|forceplural=yes}}: 9 | ||
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* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
{{ | {{Level header|9}} | ||
; {{R|ki|forceplural=yes}}: 10 | ; {{R|ki|forceplural=yes}}: 10 | ||
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: [[Difficult Terrain]] doesn't slow you down and you can {{SAI|Jump}} an additional {{Distance|m=6|ft=20}} while you are not wearing armour or using a shield. | : [[Difficult Terrain]] doesn't slow you down and you can {{SAI|Jump}} an additional {{Distance|m=6|ft=20}} while you are not wearing armour or using a shield. | ||
{{ | {{Level header|10}} | ||
; {{R|ki|forceplural=yes}}: 11 | ; {{R|ki|forceplural=yes}}: 11 | ||
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: You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be {{Cond|Poisoned}} or affected by disease thanks to the purifying ki flowing through your meridians. | : You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be {{Cond|Poisoned}} or affected by disease thanks to the purifying ki flowing through your meridians. | ||
{{ | {{Level header|11}} | ||
; {{R|ki|forceplural=yes}}: 12 | ; {{R|ki|forceplural=yes}}: 12 | ||
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|} | |} | ||
{{ | {{Level header|12}} | ||
; {{R|ki|forceplural=yes}}: 13 | ; {{R|ki|forceplural=yes}}: 13 |