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editscorrected villager; is now village.
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{{Infobox statistics | |||
| name = Ornate Mirror | |||
| image = Ornate_Mirror_Object.png | |||
| hit_points = 30 | |||
| resistant1 = Piercing | |||
| resistant2 = Necrotic | |||
| resistant3 = Radiant | |||
| immune1 = Psychic | |||
| immune2 = Poison | |||
| initiative = | |||
| proficiency_bonus = | |||
There are | | condition1_name = Medium Toughness | ||
| condition1_description = Only a hit that deals at least 22 damage can damage this object. | |||
}} | |||
The '''Ornate Mirror''' is a unique magical object located in the [[Apothecary's Cellar]] in the [[Blighted Village]] during [[Act One]]. It guards the way into the hidden lab of a Thayian necromancer, Ilyn Toth, who was hiding among the people of the village years back. | |||
Even though the magic on the door has faded, it is still working and will unleash quite devastating magic on anyone it deems an intruder. Every race can introduce themselves with a false name, though it doesn't affect the conversation. A [[Wizard]] can do a {{Ability check|Arcana|10}} to gain insight that the mirror reflects the habits and personality of its creator. | |||
==Interactions== | |||
===Bypassing=== | |||
<section begin="mirrorquiz" /> | |||
There are multiple ways to bypass via skill checks: | |||
* {{Ability check|Intimidation|15}}. Open or I'll mash you to pieces - bad luck be damned. | * {{Ability check|Intimidation|15}}. Open or I'll mash you to pieces - bad luck be damned. | ||
* [[Bard]] {{Ability check|Intimidation|15}} during the first question, if you picked the second dialog choice to begin the quiz. I th-ink I could get you shipped off to him as an antique if you don't open. | * [[Bard]] {{Ability check|Intimidation|15}} during the first question, if you picked the second dialog choice to begin the quiz. I th-ink I could get you shipped off to him as an antique if you don't open. | ||
* [[Barbarian]] {{Ability check|Strength|15}}. ''Pick up a rock to smash the mirror.'' | * [[Barbarian]] {{Ability check|Strength|15}}. ''Pick up a rock to smash the mirror.'' | ||
* If they read the [[Dark Journal]], the party can try to trick the mirror into thinking they are Ilyn Toth through a {{Ability check|Persuasion|15}}. | |||
The mirror can also simply be destroyed; however, its medium toughness means that only a hit that deals at least 22 damage can damage it. | |||
===Mirror puzzle=== | |||
Otherwise, you must answer a series of questions in the following way to avoid a dangerous trap and gain entry. It is wise to read the books located in the shop above and throughout the cellar that gives clues to get pass the mirror. | |||
'''What th-ink you of the zulkir know as Szass Tam?''' | '''What th-ink you of the zulkir know as Szass Tam?''' | ||
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* {{Ability check|Intimidation|15}}. I th-ink I could get you shipped off to him as an antique if you don't open. | * {{Ability check|Intimidation|15}}. I th-ink I could get you shipped off to him as an antique if you don't open. | ||
'''T-tell me, why might one use balsam | '''T-tell me, why might one use balsam ointment?''' | ||
* I read a doctor's journal - he used balsam to clean a wound. | * I read a doctor's journal - he used balsam to clean a wound. | ||
* To clean a wound? | |||
* Balsam disinfects wounds. Surely everyone knows that? | |||
* I use it to clean wounds out in the wilds. | |||
'''...if you could see an-ything in me, what w-ould it be?''' | '''...if you could see an-ything in me, what w-ould it be?''' | ||
* I'd look for whatever spell will rid me of this worm in my head. | * I'd look for whatever spell will rid me of this worm in my head. | ||
* | * I'd see how to safely keep the powers this mind flayer's worm has given me. | ||
* [BARD] Nothing good tends to come of ambition in stories like this. I would see you freed. | |||
* [SORCERER] Nothing - you're a thing of magic. I can shatter this prison for you, if you wish. | |||
* [Astarion] I'd see how to safely keep the powers this mind flayer's worm has given me. | |||
* [Gale] I'd see myself in my next incarnation: a living manifestation of Netherese magic. A mythal in my own right. | |||
* [Karlach] I'd see myself whole again. My heart beating away in my chest. And Zariel's head on a pike for good measure. | |||
* [Lae'zel] I'd see myself as a kith'rak: ghaik head in one hand, silver sword in the other. | |||
* [Shadowheart] I'd see myself as Shar's Chosen, with all her power at my disposal. | |||
* [Wyll] I'd see Mizora, cowering before me and begging my mercy. | |||
Successfully intimidating or answering its questions correctly will earn Mirror Master [[Inspiration]] for the [[Charlatan]], along with gaining entry into the lab. | |||
If you fail the mirror's questions, it will unleash a flaming sphere that will began to float around, leaving a small trail of fire and unleashing a burst of flames, dealing {{DamageText|2d6|Fire}} with a {{Saving Throw|DEX|dc=12}} to halve the damage. It will take a route throughout the cavern and partly into the tunnel leading in before losing power and returning into the mirror. You can repeat the quiz as many times as you like, with the sphere lacking the power to attack again.<section end="mirrorquiz" /> | |||
== Companion approval == | |||
* Successfully intimidate the mirror {{Approval|Astarion|+1}}<!-- Confirmed in game data files that only Astarion reacts to this interaction. --> | |||
==Gallery== | |||
<gallery mode="packed" heights="200"> | |||
Ornate_Mirror_Entity.png|The face in the mirror|alt=The bright blue head through which the ornate mirror speaks | |||
</gallery> | |||
[[Category:Environmental objects]] |