26 April 2024
19 November 2023
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Created page with "{{ActionPage | image = Paralysed Condition Icon.webp | summary = '''Paralysing Critical''' is a passive feature/reaction that allows the user to paralyse a humanoid after landing a critical hit. | description = Once per Long Rest, when scoring a Critical Hit on a humanoid, the wearer can {{Cond|Paralysed|Paralyse}} the target for 2 turns. | cost = reaction | recharge = Long Rest | condition = Paralysed | condition duration = 2..."
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