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Paralysing Critical
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Description
Once per Long Rest, when scoring a Critical Hit on a humanoid, the wearer can Paralyse the target for 2 turns.Properties
- Details
- Recharge: Long rest
- Duration: 2 turns
Technical details
UID
Interrupt_MAG_ParalyzingCriticalCondition: Paralysed
Paralysed
Duration: 2 turns
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions.
- The affected creature automatically fails all Strength and Dexterity Saving Throws.
- Attack Rolls against the affected creature automatically succeed.
- Any Attack Roll made against The affected creature by an attacker within 3 m (10 ft) is an automatic Critical Hit.
How to learn
Granted by items:













