Preserve Life: Difference between revisions

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| description = Evoke a healing energy that restores {{code|(3 x Cleric's Level)}} [[Hit Points]] to allied creatures.
| description = Evoke a healing energy that restores {{code|(3 x Cleric's Level)}} [[Hit Points]] to allied creatures.


Has no effect on undead and constructs.
{{SmallIcon|Prerequisite Icon.png}} Has no effect on undead and constructs.
| image = Preserve Life Icon.png
| image = Preserve Life Icon.png
| summary = '''Preserve Life''' is an Action available to [[Life Domain]] [[Cleric]]s. This ability allows these Clerics to heal their allies.
| summary = '''Preserve Life''' is an Action available to [[Life Domain]] [[Cleric]]s. This ability allows these Clerics to heal their allies.

Revision as of 18:07, 5 September 2023

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Preserve Life Icon.png

Preserve Life is an Action available to Life Domain Clerics. This ability allows these Clerics to heal their allies.

Description

Evoke a healing energy that restores (3 x Cleric's Level) Hit Points to allied creatures.

Has no effect on undead and constructs.

Properties

Cost:
Channel Divinity Charge + Action
Damage:
(3 x Cleric's Level) hit points
Details:
 Range: Self
AoE: 9 m / 30 ft (Radius)

How to learn

Classes: