Prone (Condition): Difference between revisions

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(Added reference to Tasha's Hideous Laughter.)
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* Knocking an enemy Prone and reducing their movement speed to 0 will skip their next turn as they can't get back up.
* Knocking an enemy Prone and reducing their movement speed to 0 will skip their next turn as they can't get back up.
* Some creatures are immune to the Prone condition, including those without a physical body (such as [[Shadow]]s and [[Wraith]]s).
* Some creatures are immune to the Prone condition, including those without a physical body (such as [[Shadow]]s and [[Wraith]]s).
* The spell [[Tasha’s Hideous Laughter]] causes a target to suffer from [[Hideous Laughter]], which has the effect of Prone, but isn’t technically considered as such.
* The spell [[Tasha's Hideous Laughter|Tasha’s Hideous Laughter]] causes a target to suffer from [[Hideous Laughter (Condition)|Hideous Laughter]], which has the effect of Prone, but isn’t technically considered as such.
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Revision as of 06:14, 30 January 2024

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Condition Type Icon.pngProneUnconscious

Notes

  • A creature who is knocked Prone does not skip their next turn, they will simply use their movement to get back up.
    • However if a creature gets knocked Prone during their turn, their turn will automatically end and they will not get back up until the start of their next.
  • Knocking an enemy Prone and reducing their movement speed to 0 will skip their next turn as they can't get back up.
  • Some creatures are immune to the Prone condition, including those without a physical body (such as Shadows and Wraiths).
  • The spell Tasha’s Hideous Laughter causes a target to suffer from Hideous Laughter, which has the effect of Prone, but isn’t technically considered as such.

Sources of Prone