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[[File:Rage Elk Heart 2.png|frameless|right]] | |||
[[Category:Class Actions]][[Category:Bonus Actions]] | |||
'''Rage: Elk Heart''' is a [[Wildheart]] [[Barbarian]] Bonus Action. This ability allows them to use their elk-like anger to increase their movement speed. | |||
== Description == | |||
Go into a [[Rage]] that grants you extraordinary swiftness. | |||
You can use [[Primal Stampede]], and your [[Movement Speed]] increases by {{C|4.5m / 15ft}}. | |||
Rage ends early if you haven't attacked a creature or taken damage since your last turn. | |||
| | |||
| | == Properties == | ||
| | {{InfoBlob|{{Action|Bonus}} + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}} | ||
| | |||
''Only available in combat.'' | |||
* {{Range|Self}} | |||
{| role="presentation" class="wikitable mw-collapsible" | |||
| <strong>[[File:Rage Elk Heart Condition Icon 3.png|frameless|upright=0.12]] Rage: Elk Heart</strong> | |||
| | |- | ||
| | | {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}} | ||
| | |||
| | * Deal 2 extra damage with melee and improvised weapons, and when throwing objects. | ||
* [[Movement Speed]] increased by <code>4.5m / 15ft</code>. | |||
| | * Also has [[Damage Types#Resistance|Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. | ||
* Cannot cast or concentrate on [[Spells|spells]]. | |||
* | * Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn. | ||
|} | |||
== At Higher Levels == | |||
At level 9, the bonus damage to attacks granted by Rage increases to +3. At level 16, it increases to +4. | |||
''(Note: Levels 6 and above are not yet available in Early Access.)'' |