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| '''Riposte''' is a [[Battle Master]] Fighter [[Reaction]]. This ability allows the Battle Master to counterattack and deal damage when an enemy misses them with a melee attack. | | {{ActionPage |
| | | type = classaction |
| | | summary = '''Riposte''' is a [[Battle Master]] [[Fighter]] reaction. This ability allows the Battle Master to counterattack and deal damage when an enemy misses them with a melee attack. |
| | | description = When a creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional {{C|1d8 Physical damage}}. |
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| [[File:Riposte Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| | This is a [[Reaction (Combat)|Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed. |
| | title = <div style="font-size:105%; font-family:Georgia;">''"When a creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional 1d8 Physical damage. This is a [[Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed."''</div>
| | | image = Riposte.webp |
| ----
| | | cost = reaction, supdie |
| <div style="text-align:center;">[[File:Reactions Icons.png|25px]] '''Reaction''' [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Die'''</div>
| | | concentration = |
| ----
| | | damage = weapon |
| | Damage = Weapon Damage + <span style="color:#999999">1d8</span> | | | damage type = Weapon |
| | Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]] | | | extra damage = superiority die |
| | Range = Weapon Range (Melee) | | | extra damage type = Weapon |
| }}]]
| | | recharge = |
| | | | duration = |
| == Description == | | | range = weapon |
| When a creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional {{C|1d8 Physical damage}}.
| | | aoe = |
| | | | aoe m = |
| This is a [[Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed.
| | | aoe ft = |
| | | | save = |
| == Properties ==
| | | attack roll = yes |
| {{C|[[File:Reactions Icons.png|frameless|25px]] Reaction + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}} | | | additional = |
| | | | condition = |
| * Damage: Weapon Damage + 1d8 Physical
| | | condition duration = |
| ** <code>Weapon Damage + [[File:+1d8 Physical.png|frameless|50px]] <span style="color:#999999">1d8</span> [[Damage Types|<span style="color:#999999">Physical</span>]]</code>
| | | condition save = |
| * Range: {{C|[[File: Range Icons.png|frameless|upright=0.1]] Weapon Range}}
| | | higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}} |
| * [[File:Melee Icons.png|frameless|upright=0.1]] Melee
| | | class learns at level 3 = Battle Master |
| | | granted by feats = Martial Adept |
| | | notes = |
| | }} |