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edits→Stay or Go
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=== Stay or Go === | === Stay or Go === | ||
The player character can choose to not interfere/support Rolan which results in him and his siblings leaving or persuade him to stay by passing the following | The player character can choose to not interfere/support Rolan which results in him and his siblings leaving or persuade him to stay by passing the following skill check: | ||
*{{SkillCheck|Persuasion|10}} | *{{SkillCheck|Persuasion|10}} | ||
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If successful, the player character is awarded with Rolan and his siblings staying inside the [[Emerald Grove]]. | If successful, the player character is awarded with Rolan and his siblings staying inside the [[Emerald Grove]]. | ||
Tiefling player characters can bypass the skill check by calling upon Rolan to stand up for his people, because no one else will. | |||
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If Rolan decides to stay, he still expresses apprehension and unhappiness about staying. If asking why he is in a rush to leave, he reveals that he has recently become an apprentice to the Wizard [[Lorroakan]] and expresses his excitement over both his apprenticeship and potential future exploits while extolling his own magical talents and long-standing admiration of [[Lorroakan]] having the wizard he looks up to agree to teach him. | If Rolan decides to stay, he still expresses apprehension and unhappiness about staying. If asking why he is in a rush to leave, he reveals that he has recently become an apprentice to the Wizard [[Lorroakan]] and expresses his excitement over both his apprenticeship and potential future exploits while extolling his own magical talents and long-standing admiration of [[Lorroakan]] having the wizard he looks up to agree to teach him. |