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| {{SpellPage
| | '''Sanctuary''' is a [[Spells#1st Level Spells|Level 1]] Abjuration Spell. This spell allows spellcasters to ward themselves or an ally against enemy attacks. |
| | name = Sanctuary
| |
| | image = Sanctuary.webp | |
| | level = 1
| |
| | school = Abjuration
| |
| | classes = Cleric, Paladin
| |
| | summary = This spell allows spellcasters to ward themselves or an ally against enemy attacks.
| |
| | description = You or an ally cannot be targeted until you attack or harm a creature. You can still take damage from area spells.
| |
| | extra description = Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. However, it can still take damage from spells that influence a larger area.
| |
| | class learns at level 1 = Cleric
| |
| | class learns at level 3 = Oath of Devotion:Oath Spell
| |
| | class learns at level 6 = College of Lore:via [[Magical Secrets]]
| |
| | class learns at level 10 = Bard:via [[Magical Secrets]]
| |
| | granted by feats = Magic Initiate: Cleric
| |
| | cost = bonus, spell1
| |
| | range = ranged
| |
| | range m =
| |
| | range ft =
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| | condition = Sanctuary
| |
| | condition duration = 10
| |
| | higher levels =
| |
| | notes =
| |
| * {{SAI|Throw}} is considered a harmful action so throwing anything including healing potions, will end your sanctuary.
| |
| * Weapon attacks do not count as harmful unless they hit or damage something.
| |
| * Performing a {{SAI|Shove}} will break the sanctuary effect of the person shoving.
| |
| * Damaging yourself will break sanctuary. This includes the things listed below:
| |
| * If someone takes damage in a surface you created, you will lose sanctuary even if you created it in a previous round.
| |
| * If someone takes damage from a condition you applied, you will lose sanctuary even if you applied it in a previous round.
| |
| ** This includes conditions applied from surfaces you created, like {{Cond|Poisoned}} or {{Cond|Burning}}.
| |
| ** This does not include conditions if the damage is not attributed to the person with sanctuary, like {{Cond|Singing Sword: Shriek}}.
| |
| * Damage dealt by summons you control does not break sanctuary.
| |
| ** This includes things like {{SAI|Find Familiar}}, and {{SAI|Animate Dead}}.
| |
| * {{SAI|Hypnotic Gaze}} does not break sanctuary.
| |
| * {{SAI|Gust of Wind}} and {{SAI|Chromatic Orb}} does not break sanctuary as long as you don't deal damage.
| |
| ** {{SAI|Chromatic Orb: Acid}} and {{SAI|Chromatic Orb: Cold}} both have surfaces that don't deal damage, and can be used by shooting the ground.
| |
| * {{SAI|Sleet Storm|c=16}} does not break sanctuary.
| |
| * {{SAI|Moonbeam|c=16}} and {{SAI|Move Moonbeam}} does not break sanctuary even if you deal damage with it.
| |
| * {{MdRarityItem|Obsidian Laced Robe}} and {{MdRarityItem|Circlet of Psionic Revenge}} do not break sanctuary when they do damage when you succeed on saving throws.
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| }}
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|
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|
| == External Links == | | [[Category:Spells]][[Category:Level 1 Spells]][[Category:Abjuration Spells]] |
| * {{FRWiki|Sanctuary|long}} | | |
| | [[File:Sanctuary Icon.png|thumb|240x240px|{{AbilityInfobox |
| | | title = <div style="font-size:105%; font-family:Georgia;">''"Ward yourself or an ally against enemy [[Attack Rolls|Attacks]]. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. However, it can still take damage from spells that influence a large area."''</div> |
| | ---- |
| | <div style="text-align:center;">[[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div> |
| | ---- |
| | | Range = 18m / 60ft |
| | | School = Abjuration |
| | | Concentration = None |
| | | Condition = [[Condition#Sanctuary|Sanctuary]] |
| | | Duration = 10 Turns |
| | | Class = Paladin (Oath of Devotion) |
| | }}]] |
| | |
| | ==Description== |
| | Ward yourself or an ally against enemy [[Attack Rolls|Attacks]]. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. However, it can still take damage from spells that influence a large area. |
| | |
| | ==Properties== |
| | <code>[[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot</code> |
| | |
| | ''Available to level 2 [[Paladin]] ([[Oath of Devotion]]).'' |
| | *Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}} |
| | {| class="wikitable" role="presentation" |
| | |[[File:Sanctuary Icon.png|frameless|25x25px]]<b> Sanctuary</b> |
| | |- |
| | |{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 Turns}} |
| | *Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. |
| | *The target can still take damage from spells that influence a large area. |
| | |} |