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| {{SpellPage | | {{SpellPage |
| | name = Sanctuary | | | name = Sanctuary |
| | image = Sanctuary.webp | | | image = Sanctuary Icon.png |
| | level = 1 | | | level = 1 |
| | school = Abjuration | | | school = Abjuration |
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| | extra description = Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. However, it can still take damage from spells that influence a larger area. | | | extra description = Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. However, it can still take damage from spells that influence a larger area. |
| | class learns at level 1 = Cleric | | | class learns at level 1 = Cleric |
| | class learns at level 3 = Oath of Devotion:Oath Spell | | | class learns at level 2 = Oath of Devotion |
| | class learns at level 6 = College of Lore:via [[Magical Secrets]]
| | | action type = bonus |
| | class learns at level 10 = Bard:via [[Magical Secrets]]
| |
| | granted by feats = Magic Initiate: Cleric
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| | cost = bonus, spell1 | |
| | range = ranged | | | range = ranged |
| | range m =
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| | range ft =
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| | condition = Sanctuary | | | condition = Sanctuary |
| | condition duration = 10 | | | condition duration = 10 |
| | higher levels =
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| | notes =
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| * {{SAI|Throw}} is considered a harmful action so throwing anything including healing potions, will end your sanctuary.
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| * Weapon attacks do not count as harmful unless they hit or damage something.
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| * Performing a {{SAI|Shove}} will break the sanctuary effect of the person shoving.
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| * Damaging yourself will break sanctuary. This includes the things listed below:
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| * If someone takes damage in a surface you created, you will lose sanctuary even if you created it in a previous round.
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| * If someone takes damage from a condition you applied, you will lose sanctuary even if you applied it in a previous round.
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| ** This includes conditions applied from surfaces you created, like {{Cond|Poisoned}} or {{Cond|Burning}}.
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| ** This does not include conditions if the damage is not attributed to the person with sanctuary, like {{Cond|Singing Sword: Shriek}}.
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| * Damage dealt by summons you control does not break sanctuary.
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| ** This includes things like {{SAI|Find Familiar}}, and {{SAI|Animate Dead}}.
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| * {{SAI|Hypnotic Gaze}} does not break sanctuary.
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| * {{SAI|Gust of Wind}} and {{SAI|Chromatic Orb}} does not break sanctuary as long as you don't deal damage.
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| ** {{SAI|Chromatic Orb: Acid}} and {{SAI|Chromatic Orb: Cold}} both have surfaces that don't deal damage, and can be used by shooting the ground.
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| * {{SAI|Sleet Storm|c=16}} does not break sanctuary.
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| * {{SAI|Moonbeam|c=16}} and {{SAI|Move Moonbeam}} does not break sanctuary even if you deal damage with it.
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| * {{MdRarityItem|Obsidian Laced Robe}} and {{MdRarityItem|Circlet of Psionic Revenge}} do not break sanctuary when they do damage when you succeed on saving throws.
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| }} | | }} |
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| == External Links == | | == External Links == |
| * {{FRWiki|Sanctuary|long}} | | * {{FRWiki|Sanctuary|long}} |