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A {{SavingThrow|dc=14}} for the corresponding Ability is required at each of the statues in order to receive the Dark Lady's blessing(s). Each blessing may only be obtained once. As a cleric of Shar, [[Shadowheart]] can bypass the saving throw using a unique dialogue option with guaranteed success. Shadowheart rolls with Disadvantage if the Nightsong has been freed. | A {{SavingThrow|dc=14}} for the corresponding Ability is required at each of the statues in order to receive the Dark Lady's blessing(s). Each blessing may only be obtained once. As a cleric of Shar, [[Shadowheart]] can bypass the saving throw using a unique dialogue option with guaranteed success. Shadowheart rolls with Disadvantage if the Nightsong has been freed. | ||
Succeeding all three saving throws will open a door to a hidden chamber where a sacrificial ritual can be | Succeeding all three saving throws will open a door to a hidden chamber where a sacrificial ritual can be completed. (It is not necessary for all three saving throws to be made by the same character.) Completing this ritual will reveal the scrolls and potions listed below. | ||
Stealing the [[Ritual Dagger of Shar]] or attacking any of the Statues of Shar, even after the ritual is successfully completed, will trigger combat against a [[Charismatic Sentinel]], a [[Wise Sentinel]] and an [[Intelligent Sentinel]]. | Stealing the [[Ritual Dagger of Shar]] or attacking any of the Statues of Shar, even after the ritual is successfully completed, will trigger combat against a [[Charismatic Sentinel]], a [[Wise Sentinel]] and an [[Intelligent Sentinel]]. |