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| '''Shillelagh''' is a Transmutation '''[[Spells#Cantrips|Cantrip]]'''. This spell allows spellcasters to imbue their weapons with nature power and deal Bludgeoning damage to enemies. They can use their spellcasting ability modifier for attack and damage rolls.
| | {{SpellPage |
| | | | name = Shillelagh |
| [[Category:Spells]][[Category:Cantrips]]
| | | image = Shillelagh Icon.png |
| | | | level = cantrip |
| [[File:Shillelagh Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| | | school = Transmutation |
| | title = <div style="font-size:105%; font-family:Georgia;">''"Imbue your staff or club with nature's power. It becomes magical, deals <span style="color:#999999">1d8 +</span> Spellcasting Ability Modifier <span style="color:#999999">Bludgeoning damage</span>, and you use your [[Spells#Spellcasting Ability|Spellcasting Ability]] for [[Attack Rolls]]."''</div> | | | classes = Druid |
| ----
| | | summary = It imbues the caster's weapon with nature power. |
| <div style="text-align:center;">[[File:B.Action Icon.png|frameless|25px]] '''Bonus Action'''</div>
| | | description = Imbue your staff or club with nature's power. It becomes magical, deals {{DamageText|1d8 + [[Ability Score Modifier|Wisdom Modifier]]|Bludgeoning}} damage, and you use your [[Ability Score Modifier|Wisdom Modifier]] for [[Attack Roll]]s. |
| ----
| | | action type = bonus |
| | Damage = <span style="color:#999999">1d8</span> | | | range = self |
| | Damage Types = [[Damage Types|<span style="color:#999999">Bludgeoning</span>]]
| | | condition = Shillelagh |
| | Range = Self
| | | condition icon = Shillelagh Condition Icon.png |
| | School = Transmutation | | | condition effects = |
| | Concentration = None | | * Creature's weapon is magical and deals {{DamageText|1d8 + [[Ability Score Modifier|Wisdom Modifier]]|Bludgeoning}} damage. |
| | Condition = [[Condition#Shillelagh|Shillelagh]] | | * [[Attack Roll]]s use the creature's [[Ability Score Modifier|Wisdom Modifier]]. |
| | Duration = 10 turns | | | condition duration = 10 |
| | Class = [[Druid]]
| | }} |
| }}]]
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| | |
| == Description ==
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| Imbue your staff or club with nature's power. It becomes magical, deals <code><span style="color:#999999">1d8 +</span> Wisdom Spellcasting Ability <span style="color:#999999">Bludgeoning damage</span></code>, and you use your [[Spells#Spellcasting Ability|Spellcasting Ability]] for [[Attack Rolls]]. | |
| | |
| == Properties ==
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| | |
| {{C|[[File:B.Action Icon.png|frameless|25px]] Bonus Action}}
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| ''Available to level 1 [[Druid|Druids]].
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| | |
| * Damage: {{DamageInfo|count=1|die=8|modifier=Wisdom|type=Bludgeoning}}
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| * Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] Self}}
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| | |
| {| role="presentation" class="wikitable"
| |
| | <strong>[[File:Shillelagh Condition Icon 3.png|frameless|upright=0.12]] Shillelagh</strong> | |
| |-
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| | {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}} | |
| * Creature's weapon is magical and deals <code><span style="color:#999999">1d8 +</span> Wisdom Modifiers <span style="color:#999999">Bludgeoning damage</span></code>. | |
| * [[Attack Rolls]] use the wielder's [[Spells#Spellcasting Ability|Spellcasting Ability Modifier]]. | |
| |} | |