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{{SpellPage
'''Sleep''' is a [[Spells#1st Level Spells|Level 1]] Enchantment Spell. This spell allows spellcasters to temporarily make conscious creatures fall into a deep slumber.
| name = Sleep
 
| image = Sleep.webp
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Enchantment Spells]]
| level = 1
 
| school = Enchantment
[[File:Sleep Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| classes = Bard, Sorcerer, Wizard
| title = <div style="font-size:105%; font-family:Georgia;">''"Put creatures up to a combined 24 [[Hit Points|<span style="color:#33cccc">hit points</span>]] into a magical slumber. Sleeping creatures awaken if they take damage."''</div>
| class learns at level 1 = Bard, Sorcerer, Wizard, Knowledge Domain:Domain Spell, Archfey, Draconic Bloodline:Brass/Fire Ancestry
----
| class learns at level 3 = Arcane Trickster, Eldritch Knight
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| races =  
----
| granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Wizard
| Range = 18m / 60ft
| summary = It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.
| Area of Effect = 6m / 20ft (Radius)
| description = Put creatures into a magical slumber. Select targets up to a combined 24 [[Hit Points]].
| School = Enchantment
| warning = {{Prereq|The condition ends upon taking damage.}}
| Concentration = None
| cost = action, spell1
| Condition = [[Condition#Sleeping|Sleeping]]
| attack roll =  
| Duration = 2 turns
| range = ranged
| Class = [[Bard]], [[Sorcerer]], [[Wizard]]
| condition = Sleeping
}}]]
| condition effects = * A sleeping creature cannot move or act.
 
== Description ==
Put creatures up to a combined 24 [[Hit Points|<span style="color:#33cccc">hit points</span>]] into a magical slumber.
 
Sleeping creatures awaken if they take damage.
 
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
 
''Available to level 1 [[Bard]], [[Sorcerer]] and [[Wizard]].''
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 18m / 60ft}}
* Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 6m / 20ft (Radius)}}
 
{| role="presentation" class="wikitable"
| <strong>[[File: Sleeping Condition Icon.png|frameless|upright=0.12]] Sleeping</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 2 turns}}
* A sleeping creature cannot move or act.
* Moreover, the creature automatically fails Strength and Dexterity [[Saving Throws]].
* Moreover, the creature automatically fails Strength and Dexterity [[Saving Throws]].
* [[Attack Rolls]] against it have [[Advantage]], and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature.
* [[Attack Rolls]] against it have [[Advantage]], and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature.
* Removed by taking damage or when [[Help|Helped]] or [[shove|Shoved]].
* Removed by taking damage or when [[Help|Helped]].
| condition duration = 2
|}
| higher levels = [[Spells#Upcasting|Upcast]]: Affect creatures with more hit points at higher levels. The total hit points of creatures this spell can affect is increased by 8 hit points per level.
{{clear}}
| notes = * This spell cannot be used against the undead nor creatures immune to magical sleep. Magical sleep immunity is most commonly seen among races with [[Fey Ancestry]]. For those who are not born with this immunity an [[Elixir of Peerless Focus]] can grant the same benefit.
}}


== External Links ==
== At Higher Levels ==
* {{FRWiki|Sleep|long}}
When the spell is upcast at 2nd Level or higher, the total hit points of creatures this spell can affect is increased by <code><span style="color:#33cccc">8 hit points</span></code> for each spell slot level above 1st.
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