Editing Sleep

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{{SpellPage
{{SpellPage
| name = Sleep
| name = Sleep
| image = Sleep.webp
| image = Sleep Icon.png
| level = 1
| level = 1
| school = Enchantment
| school = Enchantment
| classes = Bard, Sorcerer, Wizard
| classes = Bard, Sorcerer, Wizard, Arcane Trickster, Eldritch Knight
| class learns at level 1 = Bard, Sorcerer, Wizard, Knowledge Domain:Domain Spell, Archfey, Draconic Bloodline:Brass/Fire Ancestry
| learns at level 1 = Bard, Sorcerer, Wizard
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| learns at level 3 = Arcane Trickster, Eldritch Knight
| races =  
| summary = It's also granted to [[Draconic Bloodline]] [[Sorcerer]]s of Brass (Fire) Draconic Ancestry. It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.
| granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Wizard
| description = Puts creatures up to a combined 24 [[Hit Points|hit points]] into a magical slumber.
| summary = It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.
 
| description = Put creatures into a magical slumber. Select targets up to a combined 24 [[Hit Points]].
Sleeping creatures awaken if they take damage, receive [[Help]], or get [[shove|Shoved]].
| warning = {{Prereq|The condition ends upon taking damage.}}
| action type = action
| cost = action, spell1
| attack roll =  
| attack roll =  
| range = ranged
| range = ranged
| condition = Sleeping
| aoe = Radius
| aoe m = 6
| aoe ft = 20
| condition = Sleeping|condition icon - Sleeping Icon.png
| condition effects = * A sleeping creature cannot move or act.
| condition effects = * A sleeping creature cannot move or act.
* Moreover, the creature automatically fails Strength and Dexterity [[Saving Throws]].
* Moreover, the creature automatically fails Strength and Dexterity [[Saving Throws]].
* [[Attack Rolls]] against it have [[Advantage]], and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature.
* [[Attack Rolls]] against it have [[Advantage]], and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature.
* Removed by taking damage or when [[Help|Helped]] or [[shove|Shoved]].
* Removed by taking damage or when [[Help|Helped]] or [[shove|Shoved]].
| condition duration = 2
| condition duration = 10
| higher levels = [[Spells#Upcasting|Upcast]]: Affect creatures with more hit points at higher levels. The total hit points of creatures this spell can affect is increased by 8 hit points per level.
| higher levels = When the spell is upcast at 2nd Level or higher, the total hit points of creatures this spell can affect is increased by <code><span style="color:#33cccc">8 hit points</span></code> for each spell slot level above 1st.
| notes = * This spell cannot be used against the undead nor creatures immune to magical sleep. Magical sleep immunity is most commonly seen among races with [[Fey Ancestry]]. For those who are not born with this immunity an [[Elixir of Peerless Focus]] can grant the same benefit.
}}
}}
== External Links ==
* {{FRWiki|Sleep|long}}
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